Revision c8b831d by Sergey Sharybin (cycles_point_density, gooseberry, gooseberry_farm, temp_motionpaths) March 31, 2015, 14:52 (GMT) |
Cycles: Point density texture experiment This commit implements point density texture for Cycles shading nodes. It's done via creating voxel texture at shader compilation time, Not totally memory efficient, but avoids adding sampling code to kernel (which keeps render time as low as possible), In the future this will be compensated by using OpenVDB for more efficient storage of sparse volume data. Sampling of the voxel texture is happening at blender side and the same code is used as for Blender Internal's renderer. This texture is controlled by only object, particle system and radius. Linear falloff is used and there's no turbulence. This is because falloff is expected to happen using Curve Mapping node. Turbulence will be done as a distortion on the input coordinate. It's already possible to fake it using nose textures and in the future we can add more proper turbulence distortion node, which then could also be used for 2D texture mapping. OSL is not currently supported. There's no actual stoppers for support it, but so far it's not really a priority at this point. Reviewers: campbellbarton, juicyfruit, brecht Subscribers: campbellbarton, dingto, eyecandy Differential Revision: https://developer.blender.org/D1208 |
March 31, 2015, 14:44 (GMT) |
FileBrowser previews: first fixing round. Nearly working now (no more freeze or huge mem leak), still need to find a way to get refresh as long as all previews have not been generated... |
Revision 739c08e by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) March 31, 2015, 14:24 (GMT) |
Merge branch 'master' into wiggly-widgets |
Revision 1d73b72 by Julian Eisel (temp_widgets_c++_experiment, temp_widgets_files_refactor, temp_widgets_update_tagging, UI-experiments, wiggly-widgets) March 31, 2015, 14:21 (GMT) |
Sequencer image resize widget: Make it resize the image buffer |
March 31, 2015, 13:43 (GMT) |
Remove never implemented BLURAY mode |
March 31, 2015, 13:43 (GMT) |
Merge branch 'master' into asset-experiments |
March 31, 2015, 13:42 (GMT) |
Some minor cleanups. |
March 31, 2015, 13:41 (GMT) |
FileBrowser: Various fixes... Stupid useless allocations, memleaks, etc. WIP, thumbnails still not working. |
Revision 000dfc0 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:39 (GMT) |
Point submodules to the final release tag |
Revision dedfd0c by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:26 (GMT) |
Branch is not really a release state! |
Revision 08f7b20 by Joshua Leung / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Bugfix: Fix for crash when trying to create new action in Shape Key DopeSheet mode When the active object had no shapekey data, trying to create a new action from the Shape Keys mode of the DopeSheet would crash. The segfault here was a silly regression caused by my earlier Action Stashing work. However, the old (pre-Action Stashing) code here also wasn't that great either. While it didn't crash, it would still silently create a new action, even if that could not get assigned/used anywhere. To prevent both of these problems from happening again, I've added additional null checks, as well as beefing up the poll callback here to forbid keyframing |
Revision 4f57f15 by Antonis Ryakiotakis / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44077 material update fails in textured mode when VBOs are off. The issue has been here since we changed drawing code for meshes to use vertex arrays instead of immediate mode when VBO was off. Basically we should now always invalidate the GPU objects regardless of the VBO setting in the preferences. The bug has been there since 2.73 at least, but what made it apparent now is that new version resets preferences and as an extension the VBO flag. Should be included in final 2.74 release |
Revision a555fa5 by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44201: Crash Deleting Hierarchy in Outliner Typical error using '->next' member of a freed linked list item. A bit trickier even here, since we have some recursion... Trivial fix for nasty crasher, safe for 2.74 imho? |
Revision abb9263 by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44193: Hair intersection with duplis causes flickering It was an issue with what bounds to use for BVH node during construction. Also corrected case when there are all 4 primitive types in the range and also there're objects in the same range. |
Revision 5ca59f7 by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T41191: Custom Loop Normals Viewport shading not updating when set from py script Missing update tagging... Safe for 2.74. |
Revision accd608 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix for invalid buffer access on zero-face meshes |
Revision e6b81ae by Bastien Montagne / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44186: Bezier Bevel facto mapping broken when 'start' was set to 'Resolution' and 'end' was not. Trivial, we need totla_length in that case too. Safe to be backported to 2.74. |
Revision 5ca0cf3 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Remove use_invert_vertex_group use_ prefix To match other modifiers. |
Revision 6410b1b by Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44149: Compositing : Node Groups do not work correctly Input constants are to be connected before removing proxies, otherwise node groups might give totally different result. This is a regression and to be put into final release. |
Revision 5e92d12 by Campbell Barton / Sergey Sharybin (blender-v2.74-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) March 31, 2015, 13:18 (GMT) |
Fix T44137: bpy.path.is_subdir fails `bpy.path.is_subdir("/abc/def/ghi","/abc/de")` incorrectly returned True |
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