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July 11, 2021, 17:14 (GMT)
Sculpt dyntopo: another attempt to fix undo memory corruption bug
July 11, 2021, 16:56 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
July 11, 2021, 16:55 (GMT)
Merge branch 'master' into asset-greasepencil
July 11, 2021, 16:55 (GMT)
Merge branch 'master' into greasepencil-object
July 11, 2021, 16:51 (GMT)
adaptive_cloth: fix: Mesh: split_edge_triangulate() crash when edges are realloced

Took the new edge index by reference instead of copy leading to wrong memory access when the edges are reallocated by the arena.
July 11, 2021, 15:43 (GMT)
Merge branch 'master' into soc-2021-knife-tools
July 11, 2021, 15:33 (GMT)
Knife: Added undo functionality

Pressing ctrl-z will now undo the most recent cut segment made.
When drag cutting undo reverts each segment of the cut individually.
Currently this breaks visible distance and angle measurements after using undo but a fix will be committed soon.
July 11, 2021, 12:35 (GMT)
adaptive_cloth: Mesh: make split_edge_triangulate() work with new deletion methods
July 11, 2021, 12:35 (GMT)
adaptive_cloth: Mesh: delink face edges
July 11, 2021, 12:33 (GMT)
adaptive_cloth: Mesh: const get checked elements
July 11, 2021, 10:01 (GMT)
Fix implicit int error
July 11, 2021, 09:25 (GMT)
Remove extraneous code
July 11, 2021, 09:23 (GMT)
Merge branch 'master' into temp_bmesh_multires
July 11, 2021, 08:12 (GMT)
Sculpt dyntopo: Exposed UV smooth bruth in experimental features prefs.

* Also got undo working for it
July 11, 2021, 08:02 (GMT)
adaptive_cloth: Mesh: better deletion of the elements

This new way of deleting elements ensures that no links can be missed out on. The deletion of the elements has to happen in a certain order leading to lesser number of errors.

This is API breaking, so all functions refering to deletion of the elements have to be updated. This includes, Mesh::split_edge_triangulate() and Mesh::collapse_edge_triangulate().
July 11, 2021, 07:43 (GMT)
Sculpt dyntopo: Wrote a little UV smoother sculpt brush.
It uses a simple LSCM-like solver; hold ctrl to do simple
laplacian relaxation.

There are some interesting artistic possibilities to using
DynTopo with UV maps, the point of this tool is to help
explore them.

Note that I'm not planning to merge this into master with
the rest of this branch. When the time comes I plan to
move it into a new branch for sculpt research stuff.
July 11, 2021, 04:52 (GMT)
Physics: Added visualisation for trimesh collision shape type
July 10, 2021, 14:39 (GMT)
Thumbnail Job - Version 1

The current code has been tested and three areas it breaks.
1) refreshing a bunch of times
2) strip slide
3) multiple strips.
Multiple strip support is being worked on now. Other points are bugs.
July 10, 2021, 13:38 (GMT)
Consistent var naming, function usage.
July 10, 2021, 13:34 (GMT)
Merge branch 'master' into soc-2020-io-performance
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021