February 11, 2021, 15:42 (GMT) |
Merge branch 'master' into cycles_procedural_api |
February 11, 2021, 15:29 (GMT) |
GPencil: Import SVG - Include layer name using breadcrumb of groups Now the groups are saved to generate the parent group as layer name. Also, clang format applied. |
February 11, 2021, 15:04 (GMT) |
Merge branch 'master' into temp-gpencil-io |
February 11, 2021, 13:36 (GMT) |
Merge branch 'master' into temp-lineart-contained |
February 11, 2021, 03:13 (GMT) |
EEVEE: Depth of Field: Improves jittered camera sampling pattern Jittered camera now uses an hexaweb sampling pattern that covers the bokeh area better and faster than previous pseudo random solution. The downside is that we need to change the sample count based on the number of rings to fill. We increase the number of samples just to fill the largest ring. |
Revision 57c32a5 by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) February 10, 2021, 23:10 (GMT) |
USD Import: Visible Prims Only flag. Added new option to prune primitives by visibility. If this option is enabled, invisible prims will be excluded from the traversal. This only applies to prims with a non-animating visibility attribute. Prims with animating visibility will always be imported. |
February 10, 2021, 20:53 (GMT) |
EEVEE: Depth of Field: Improves denoise filter This improve spatial stability by only clamping down pixels that are too bright (fixing the issue of bright pixels inflating). Also use the full 3x3 region to avoid cross shape patterns. |
February 10, 2021, 20:09 (GMT) |
Cleanup: Clang format |
February 10, 2021, 20:08 (GMT) |
Merge branch 'master' into sculpt-dev |
February 10, 2021, 19:40 (GMT) |
EEVEE: Lightcache: Change cubemap roughness mapping This changes the roughness mapping to better utilize the mip chain resolution. This improves glossy reflections with small roughness. Lightcache version bumped because old data does not have the same roughness mapping and cannot be used. |
February 10, 2021, 19:08 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-v2 |
February 10, 2021, 17:04 (GMT) |
Merge branch 'master' into sculpt-dev |
February 10, 2021, 16:02 (GMT) |
EEVEE: Better fit of BTDF LUT This simplify the BTDF retreival removing the manual clean cut at low roughness. This maximize the precision of the LUT by scalling the sides by the critical angle. Also touched the ior > 1.0 approximation to be smoother. |
February 10, 2021, 14:49 (GMT) |
Merge branch 'master' into greasepencil-object |
February 10, 2021, 14:44 (GMT) |
GPencil: Add compiler flags for new libraries This makes the code compilable when the libraries are disabled. |
February 10, 2021, 14:12 (GMT) |
GPencil: Add python flags for new Haru and Pugixml libraries |
February 10, 2021, 12:00 (GMT) |
Merge branch 'master' into temp-gpencil-io |
February 10, 2021, 04:09 (GMT) |
EEVEE: Improve / fix GGX LUTs This modifies the principled BSDF and the Glass BSDF which now have better fit to multiscatter GGX. Code to generate the LUT have been updated and can run at runtime. The refraction LUT has been changed to have the critical angle always centered around one pixel so that interpolation can be mitigated. Offline LUT data will be updated in another commit. |
February 10, 2021, 00:45 (GMT) |
Merge branch 'master' into sculpt-dev |
February 9, 2021, 23:44 (GMT) |
WIP: sculpt curves |
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