November 20, 2020, 12:49 (GMT) |
Cleanup: Use helper classes to deduplicate logic, consistent naming Also renamed the "Asset Tags" panel to "Tags" (redundancy). |
November 20, 2020, 12:06 (GMT) |
Support editing asset tags in the "Current File" repository Show buttons for adding and removing asset tags in the Asset Browser sidebar. Also adds some utility Python files that we will need further I think, especially once we want to add Python APIs for the Asset Browser for asset management systems. |
November 20, 2020, 11:31 (GMT) |
Reintroduce single-channel filter for completeness. |
November 20, 2020, 11:10 (GMT) |
Improve error messages & levels |
Revision 2781e51 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 11:06 (GMT) |
Fix T82762: linked but unavailable output handled incorrectly |
Revision 1f2ce12 by Jacques Lucke (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 20, 2020, 10:50 (GMT) |
Fix T82773: node with unavailable output is handled incorrectly |
November 20, 2020, 09:35 (GMT) |
Remove commented-out code; correct spelling. |
November 20, 2020, 00:26 (GMT) |
Show UIList with asset tags in Asset Browser sidebar Tags can still only be edited from Python. Operators and buttons still have to be added. Also, tags aren't read for other files yet, so the tag list is only shown for the "Current File". |
November 19, 2020, 23:32 (GMT) |
Support getting data about active file/asset from BPY Adds a label to the sidebar showing the name of the active file. |
Revision 9524019 by Dalai Felinto (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 23:05 (GMT) |
Geometry Nodes: Rename category Scattering to Point and sort The Geometry category should come before Input. |
November 19, 2020, 22:16 (GMT) |
GPencil: Support for PDF export |
Revision 61e0f22 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 22:13 (GMT) |
Geometry Nodes: Hide unsupported attribute types and domains The random attribute node currently doesn't support every attribute domain or data type. With a bit of boilerplate code we can remove these unsupported enum items from the UI for now, and also get a system to remove unsupported items from the UI in the future. If all attribute creation nodes end up always supporting all attibute types and domains, this can be removed. |
November 19, 2020, 20:21 (GMT) |
Geometry Nodes: Expose the active modifier to the UI This exposes the operator to set the active modifier as the type icon in the header of the modifier panels. Tweaks to the widget drawing code were necessary to use the red alert for non-emboss operator buttons. Then, the panel for the active modifier gets a border around it (which currently uses the property search theme color), requiring an "active property" field in the PanelType struct. |
Revision b7d7051 by Hans Goudey (geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 19:47 (GMT) |
Geometry Nodes: Add an operator to set the active modifer Also make new modifiers active, and properly set the active state when duplicating a modifier. |
Revision e0516d4 by Hans Goudey (geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 19:44 (GMT) |
Geometry Nodes: Disallow editing and animating modifier active property There will be an operator to access this property instead, which provides a better name and tooltip to expose in the UI, and makes it more clear that the property is dependent on the other modifiers. |
Revision 097e1ca by Hans Goudey (geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 19:35 (GMT) |
Geometry Nodes: Add the concept of an active modifier This commit adds functions to set and get the object's active modifier, which is stored as a flag in the ModifierData struct, similar to constraints. This will be used to set the context in the node editor. There are no visible changes in this commit. |
November 19, 2020, 19:02 (GMT) |
GPencil: Prepare structure for PDF export This commit is only to define the different elements. |
November 19, 2020, 18:53 (GMT) |
Merge branch 'master' into asset-browser |
Revision dc628e7 by Jacques Lucke (geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 16:41 (GMT) |
Cleanup: use struct instead of class |
Revision bb960c8 by Jacques Lucke (geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 19, 2020, 16:38 (GMT) |
Merge branch 'master' into geometry-nodes |
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