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Revision 4413f48 by Hans Goudey
November 3, 2020, 22:31 (GMT)
Merge branch 'blender-v2.91-release'
Revision 9e8a488 by Hans Goudey
November 3, 2020, 22:30 (GMT)
Fix T81691: Use-after-free with property search and hovered button

The list of buttons in the button group needs to be updated to take into
account the old button inserted into the button list for the new block.

Differential Revision: https://developer.blender.org/D9428
Revision 47876e9 by Hans Goudey
November 3, 2020, 22:25 (GMT)
Merge branch 'blender-v2.91-release'
Revision 5650468 by Hans Goudey
November 3, 2020, 22:24 (GMT)
Property Search: Fix missing update switching tabs after search

What I thought was an "optimization" was really a bug. The "use search
for expansion" value needs to be set for every panel, even panels in
other tabs. Otherwise it won't be properly set when switching back to
a tab that was visited during search.

Differential Revision: https://developer.blender.org/D9427
Revision e29206f by Julian Eisel
November 3, 2020, 21:31 (GMT)
Cleanup: Remove broken/deprecated setting of color-ramp button step size

Setting the button's step size like this wouldn't work anymore after
e6f0b60c2e91, which is reported in T81794. Instead, the step size should be set
for the RNA property, as proposed in D9277. That will be committed separately
as bug fix.
Revision db7cf36 by Hans Goudey
November 3, 2020, 21:26 (GMT)
Fix for previous cleanup commit
Revision cabec08 by Hans Goudey
November 3, 2020, 21:12 (GMT)
Cleanup: Clang tidy
Revision f109b63 by Ankit Meel
November 3, 2020, 20:28 (GMT)
Merge branch 'blender-v2.91-release' into master
Revision 8f2ebcf by Ankit Meel
November 3, 2020, 20:23 (GMT)
macOS: find Jack framework in system directories

Until it is decided whether to ship JACK with pre-compiled libraries,
search for the same in system directories.

Ref T79261
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D9436
Revision fe7093f by Hans Goudey
November 3, 2020, 20:10 (GMT)
Cleanup: Remove dead code in bevel operator

The `poll_property` callback is only used when the `ui` callback isn't
defined.
Revision 76683af by Hans Goudey
November 3, 2020, 19:57 (GMT)
Cleanup: Declare variables where initialized
November 3, 2020, 18:34 (GMT)
Fluid: Updated APIC plugin

Updated version of APIC plugin in order to resolve ASAN issues.
November 3, 2020, 17:05 (GMT)
Cycles: add support for BVH refit in OptiX

This avoids recomputing the BVH for geometries that do not have changes in topology but whose vertices are modified (like a simple character animation), and gives up to 40% speedup for BVH building.

This is only available for viewport renders at the moment.

Reviewed By: pmoursnv, brecht

Differential Revision: https://developer.blender.org/D9353
November 3, 2020, 16:22 (GMT)
GPencil: Reorganize Cleanup menu

Reviewed by @mendio
November 3, 2020, 16:22 (GMT)
GPencil: Add Recalculate Geometry operator to Cleanup menu

This operators was only accesible using the search menu.
November 3, 2020, 16:21 (GMT)
Fix paste f-curve modifiers default "Only Active" value

The tooltip implies that this option should be off per default instead
of on. Some talking with the animators at the studio and in the
animation module confirmed that this seems to be the most logical
default.
November 3, 2020, 15:39 (GMT)
Merge branch 'blender-v2.91-release'
November 3, 2020, 15:38 (GMT)
Fix T82356: Gpencil merge freezes Blender

The `gps_next` variable had a typo error and was wrongly used as `gps->next`
November 3, 2020, 14:11 (GMT)
Fix T81756: relinking multiple links to group input removes links

The links where added to the socket one after the other. However,
the virtual socket had a link limit of 1, so whenever a new link was
added, the previously added one was removed.

There is not really a reason for why the link limit should be 1 instead
of something higher. I'm setting it to the max value: `0xFFF`.

I'm also setting the `input_link_limit` to that value. Blender does not
need this currently, but addons might have input sockets that allow
more than one incident link.
November 3, 2020, 13:44 (GMT)
GL: Fix default framebuffers being bound using srgb

Default backbuffers needs not to be bound with sRGB encoding
enabled. This works when using `GPU_framebuffer_restore` but
using `GPU_framebuffer_bind` would trigger the wrong behavior.

This fix T81969 UI turns whiteish when playing video sequence
based on a scene and moving in the image editor after saving
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021