Blender Git Commit Log

All Blender Git commits.

Page: 1275 / 8462

September 14, 2020, 15:30 (GMT)
GL: Make use of the new debug layer

This makes replay analysis inside renderdoc much easier by using the new
debug group functionality.
September 14, 2020, 15:30 (GMT)
GPU: Add debug groups

Debug groups makes it easier to view from where an error comes from.

The backend can also implement its own callback to make it easier to
follow the API call structure in frame debuggers.
September 14, 2020, 15:30 (GMT)
GL: Fix linking errors being useless.

Now they will at least show the shader name
September 14, 2020, 15:24 (GMT)
Merge branch 'master' into soc-2020-io-performance
September 14, 2020, 15:23 (GMT)
GPencil: Change Holdout tooltip
September 14, 2020, 15:22 (GMT)
Property Search: Add explanatory comment
September 14, 2020, 15:20 (GMT)
Fix T53073: force destroys particles rotation

See the differential for some more information.

Reviewers: mano-wii

Differential Revision: https://developer.blender.org/D8891
September 14, 2020, 15:18 (GMT)
Fix T73590: collection instance offset is not applied correctly

The instance offset should be applied before scaling.
This way the scaling is done from the "collection origin".

Reviewers: zeddb, brecht

Differential Revision: https://developer.blender.org/D8889
September 14, 2020, 14:56 (GMT)
GPencil: Change Holdout to Solid Stroke only

Now the Holdout only supports:

* Solid Strokes. (Textured strokes not supported)
* Solid Fill.
* Texture Fills (Alpha section of the texture).
September 14, 2020, 14:48 (GMT)
Merge branch 'property-search-add-theme-color' into property-search-single-tab
September 14, 2020, 14:47 (GMT)
Merge branch 'property-search-move-context-to-panel' into property-search-add-theme-color
September 14, 2020, 14:47 (GMT)
Merge branch 'property-search-button-label-pointer' into property-search-move-context-to-panel
September 14, 2020, 14:47 (GMT)
Merge branch 'master' into property-search-button-label-pointer
September 14, 2020, 13:32 (GMT)
Fix T80770: UV Image Editor: Display Texture Paint UVs Not Working

When developing the image draw engine I wasn't aware of this option. But
now it is back.
September 14, 2020, 13:30 (GMT)
Merge branch 'master' into lanpr-under-gp
September 14, 2020, 13:28 (GMT)
Merge branch 'master' into greasepencil-edit-curve
September 14, 2020, 13:27 (GMT)
Merge branch 'master' into greasepencil-object
September 14, 2020, 13:26 (GMT)
Fix T79651: Bounding box is wrong after duplicate object

The bounding box is not updated in the original object when the function is called using evaluated object and keeps wrong while the object is not edited or the file saved.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D8565

Notes: Minor changes done in the patch following review comments.
September 14, 2020, 12:59 (GMT)
Fix T78392: [2.83.5, 2.90, 2.91] Crash on undo/ redo after changing modes.

During undo/redo read code is expected to clear the `OB_MODE_EDIT`
bitflag of `Object.mode`, for some reasons.

This was not done anymore for re-used Objects, we need to add a special
handling case for that too.

Should be backported to 2.90 and 2.83 (will probably not be straight
forward for the latter).
September 14, 2020, 12:42 (GMT)
Fix 'Links Cut' adding undo steps without cutting anything

The operator's return was ignored by the gesture ops that always
returned `OPERATOR_FINISHED`.

This ends by adding a undo step that brings no change.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021