June 13, 2020, 21:29 (GMT) |
Outliner: Remove camera and collection activation on selection Now that the left column works well for data activation, remove the albility to activate by clicking the collection or camera data itself. |
Revision d1921a4 by TempoDev (soc-2020-custom-menus) June 13, 2020, 21:27 (GMT) |
Custom Menu: Add item selection, link add and remove buttons and name edition |
June 13, 2020, 21:25 (GMT) |
Deps builder: Python 3.7.7 This updates python to the latest patch level available for 3.7 also updates some of the packages we rely on: idna 2.9 urllib3 1.25.9 cerifi 2020.4.5.2 requests 2.23.0 numpy 1.17.5 |
Revision a36495e by Nathan Craddock (soc-2020-outliner) June 13, 2020, 21:20 (GMT) |
Cleanup: Add new callback for mode toggle Instead of sharing the same callback fn for data activation and mode toggle in the buttons, split into two similar functions to better differentiate which action should be done. This also fixes the issue where clicking a data activation radio button would enter the mode toggle function instead. |
June 13, 2020, 20:58 (GMT) |
UI: Use consistent order for particle display icons The viewport, render display order matches modifiers, physics, and the outliner. Differential Revision: https://developer.blender.org/D7998 |
June 13, 2020, 20:54 (GMT) |
Merge branch 'asset-uuid' into asset-engine |
Revision 5e50380 by Julian Eisel (asset-engine, asset-engine--archived, asset-uuid, asset-uuid--archived) June 13, 2020, 20:54 (GMT) |
Merge branch 'master' into asset-uuid |
June 13, 2020, 20:32 (GMT) |
Outliner: Add mode switching to remaining modes in left column When in modes other than edit or pose, icons are drawn next to each object in the outliner that also supports the same mode. When the icon is clicked, that object is activated and swapped into that edit mode. When Lock Object Modes is disabled and objects are left in their modes, the icons all draw as if they were simultaneously in that mode. This is the only issue currently, otherwise it seems to work well. |
June 13, 2020, 20:08 (GMT) |
Cleanup: Add name to TODO comments |
June 13, 2020, 19:17 (GMT) |
Outliner: Use faded mode icon instead of dot In the left column, use the same icon as the objects in the interaction mode for the buttons to switch that object into the same interaction mode. |
June 13, 2020, 17:15 (GMT) |
Sculpt: Fix creation of repeated constraints in the Cloth Brush Previously, constraints were added multiple times from different vertices. This adds a GSet to check that the same constraint is not being added twice when iterating over the neighbors of two different vertices. Reviewed By: zeddb Differential Revision: https://developer.blender.org/D8007 |
June 13, 2020, 15:11 (GMT) |
More boolean tests pass. Fixed bug re confusion of how to sort triangles around an edge. Fixed bug in first tettet test (inconsistent normals in input). |
June 13, 2020, 14:52 (GMT) |
Cleanup: function & variable renaming; comments. |
June 13, 2020, 14:28 (GMT) |
GPencil: New macro to invert handles selection |
June 13, 2020, 13:39 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
June 13, 2020, 13:38 (GMT) |
Merge branch 'master' into greasepencil-object |
June 13, 2020, 13:20 (GMT) |
GPencil: Fix compiler errors |
June 13, 2020, 13:19 (GMT) |
Fix T66786: Audio SDL: Video editor Sound muted without muting it Porting fix for SDL 2 audio formats from audaspace upstream. |
June 13, 2020, 12:29 (GMT) |
Fix indices with offset for multiple objects. In case of multiple objects, the vertex, normal, and UV vertex indices keep adding up for every upcoming object. |
June 13, 2020, 10:52 (GMT) |
Export mutiple objects; remove unused fstream. Adds support for multiple objects to be exported from a frame. Also checks for them to be OB_MESH types. More object types need to be supported yet. Renamed data_to_export to more fitting, object_to_export of which we use vector to contain all exportable objects. Remove unused fstream based file writer since fprintf is consistently faster. Also reduce function calls of fprintf since lengthy arguments were already removed. |
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Master Commits
MiikaHweb | 2003-2021