March 2, 2020, 08:24 (GMT) |
Fix T74299: PyGPUOffscreen Color Management Color management currently happens after the python handlers. This means that all common drawing operations needs to happen in SRS. The PyGPUOffscreen requested that the color management was applied, that resulted into applying colormanagement twice. This patch makes sure that PyGPUOffscreen.draw_view3d renders in SRS. There are more code paths that needs to be checked that the correct space is being requested. |
March 2, 2020, 04:21 (GMT) |
Bevel: Z-Up Custom Profile Orientation When beveling architectural objects like baseboards or crown mouldings that may consist of multiple islands, it's useful if the orientation is at least conistent. This changes the arbitrary decision of how the orientation should start at a chain beginning to use the highest side of the profile in the Z direction. Reviewed By: howardt Differential Revision: https://developer.blender.org/D6946 |
March 2, 2020, 01:49 (GMT) |
Fix T74320: Sound strip waveforms drawing allows negative volume values While animating sound strips volume within the graph editor, it is possible to set keyframes to negative values. The drawing code of waveforms wasn't clamping these values to zero and was instead drawing an "inverted" curve Author: a.monti Reviewed By: iss Differential Revision: https://developer.blender.org/D6971 |
March 2, 2020, 00:11 (GMT) |
Merge branch 'master' into newboolean |
March 1, 2020, 21:35 (GMT) |
Fix .arcconfig not working with latest arcanist version |
March 1, 2020, 21:03 (GMT) |
Workbench: Refactor: Add hair support + tweak the randomness of hairs color |
March 1, 2020, 20:59 (GMT) |
Fix: Build error on windows. Use of undefined GSQueue type was causing build errors. |
March 1, 2020, 19:05 (GMT) |
Sculpt: Hardness brush property The hardness property moves the brush falloff towards the edges, making the brush sharper. This should be the intended way to control the brush falloff instead of tweaking the falloff curve manually, as it can be mapped to pressure to make the falloff variable during the stroke. It is also a good idea to show in the UI that the custom curves is an advance features and it should almost never be modified when sculpting/ painting unless you want to create some advanced effects. By modifying the curves freely it is really easy to break the brushes and make them produce artifacts. This needs to be done in a later after merging the pending projects to reorganize all the brush properties accordingly. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6902 |
March 1, 2020, 18:54 (GMT) |
Cleanup: Move pose brush to its own file Reviewed By: brecht Differential Revision: https://developer.blender.org/D6973 |
March 1, 2020, 18:37 (GMT) |
Fix T74307: Add missing brushes to versioning_defaults At least a brush under each tool needs to exist by default in the blend file to reset its properties. If it does not exist, the user needs to reset it manually. Reviewed By: brecht Maniphest Tasks: T74307 Differential Revision: https://developer.blender.org/D6972 |
March 1, 2020, 18:35 (GMT) |
Fix T73707: Missing mesh normals update on sculpt undo When sculpting on multi user data normals needs to be recalculated to avoid artifacts. I refactored that line to make it more readable. Reviewed By: brecht Maniphest Tasks: T73707 Differential Revision: https://developer.blender.org/D6957 |
March 1, 2020, 18:32 (GMT) |
Fix T74074: Strokes with timer events don't get pressure values When processing a timer event WM_event_tablet_data returns 0 instead of the last valid pressure value from the tablet. This always stores the last pressure value and uses it in case a timer event is being processed. Reviewed By: brecht Maniphest Tasks: T74074 Differential Revision: https://developer.blender.org/D6950 |
March 1, 2020, 18:29 (GMT) |
Fix T73947: Support radial symmetry in Multiplane Scrape This includes the following changes: - Use always the angle stored in the StrokeCache when deforming - Interpolate between the previous and the new sampled angles - Calculate the cursor matrix only on the 0 radial symmetry iteration Reviewed By: brecht Maniphest Tasks: T73947 Differential Revision: https://developer.blender.org/D6901 |
March 1, 2020, 18:01 (GMT) |
Merge branch 'master' into greasepencil-object |
March 1, 2020, 17:58 (GMT) |
GPencil: Fix Animation menu The old animation menu is enough and don't need a new Keyframe menu |
March 1, 2020, 17:25 (GMT) |
Fix problem with Delaunay triangulalation re output mapping. The array giving original vertex indices should not contain entries for newly created vertices. Added a test to check this. |
March 1, 2020, 16:26 (GMT) |
GPencil: Cleanup text |
March 1, 2020, 16:18 (GMT) |
GPencil: Move Active Layer to Grease Pencil menu in Edit mode More tweaks to menus |
March 1, 2020, 16:03 (GMT) |
GPencil: Change Caption of Active Layer menu |
March 1, 2020, 15:59 (GMT) |
GPencil: Fix double menu when change active layer |
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