November 21, 2019, 12:00 (GMT) |
Cleanup: remove unused value2d gizmo |
November 21, 2019, 12:00 (GMT) |
Missed last commit |
Revision 9213091 by Jacques Lucke (builtin-simulation-nodes, functions, particle-solver-dev, simulation-tree) November 21, 2019, 11:48 (GMT) |
fix network evaluation |
November 21, 2019, 11:45 (GMT) |
Tool System: make smooth & randomize modal operators Previously these used a gizmo to redo the operator however this complicated having on-screen gizmos to access tools (see T66304). Replace this with a generic way to make an operator that only has an execute function into a modal operator. This is used for smooth and randomize tools. Unlike operator gestures, this handles storing and resetting the data. Currently this only handles edit-mode data, however it's can be extended to other kinds of data. |
November 21, 2019, 11:45 (GMT) |
Object: edit-mode data support for object vertex coordinate access Allows to access/transform/restore edit-mode coordinates in a generic way. |
November 21, 2019, 11:31 (GMT) |
Fix T62631: Cloth vertex mass capped to a very low number on scaled scenes. Removed the weight limit and made the setting more clear in what it actually does. IE, it controlls the weight of the vertices of the cloth mesh Reviewed By: Brecht Differential Revision: https://developer.blender.org/D5450 |
November 21, 2019, 11:24 (GMT) |
November 21, 2019, 10:58 (GMT) |
Add curve decimate in the graph editor Added a animation curve decimate operator in the graph editor Reviewed By: Sybren Differential Revision: https://developer.blender.org/D4841 |
November 21, 2019, 09:35 (GMT) |
USD: updated GTest to use the BlendfileLoadingBaseTest introduced in D6246 |
November 21, 2019, 09:33 (GMT) |
Mantaflow: Removed cache reset setup for now |
November 21, 2019, 09:23 (GMT) |
Merge branch 'wip-ctest-blenloader' into sybren-usd |
November 21, 2019, 09:22 (GMT) |
Fixed memory leak |
November 21, 2019, 09:01 (GMT) |
Fix T71621: VSE crashes when playing last frame of audio Due to some floating point errors the last frame of a VSE audio strip can cause integer overflow and crash Blender. This overflow was caused by a cast from `int64_t` to `int` without prior check. The crash is fixed by keeping the variable as `int64_t` for as long as possible. |
November 20, 2019, 21:25 (GMT) |
Bevel: Custom Profile and CurveProfile Widget Custom profiles in bevel allows the profile curve to be controlled by manually placed control points. Orientation is regularized along groups of edges, and the 'pipe case' is updated. This commit includes many updates to comments and changed variable names as well. A 'cutoff' vertex mesh method is added to bevel in addition to the existing grid fill option for replacing vertices. The UI of the bevel modifier and tool are updated and unified. Also, a 'CurveProfile' widget is added to BKE for defining the profile in the interface, which may be useful in other situations. Many thanks to Howard, my mentor for this GSoC project. Reviewers: howardt, campbellbarton Differential Revision: https://developer.blender.org/D5516 |
November 20, 2019, 20:59 (GMT) |
UI: Text Editor Visual Changes Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support. Differential Revision: https://developer.blender.org/D6268 Reviewed by Campbell Barton |
November 20, 2019, 19:52 (GMT) |
Merge branch 'master' into tmp-overlay-engine |
November 20, 2019, 19:51 (GMT) |
Overlay Engine: Armature: Bone selection overlay I forgot to implement this back |
November 20, 2019, 19:51 (GMT) |
BLF: Remove use of geometry shader |
November 20, 2019, 19:51 (GMT) |
Cleanup: Remove more unused files |
November 20, 2019, 19:51 (GMT) |
GPU: Remove The use of geom shader for dashed lines Use the same trick used in overlay engine. Also fixed some undefined behavior with missing viewport uniform in some calls. |
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Master Commits
MiikaHweb | 2003-2021