Blender Git Commit Log

All Blender Git commits.

Page: 2050 / 8462

November 20, 2019, 19:51 (GMT)
Cleanup: GPU: Remove unused shaders
November 20, 2019, 19:51 (GMT)
Cleanup: DRW: Remove old unused code
November 20, 2019, 19:51 (GMT)
Cleanup: Remove older draw engine from draw module
November 20, 2019, 19:51 (GMT)
Cleanup: Make empty image use quad batch instead of specific batch
November 20, 2019, 19:51 (GMT)
Overlay Engine: Edit Mode: Change Normal overlays

This gets rid of the geometry shader for normal display.
(note: happens to be twice as fast)
This also remove the unecessary shader variations.

Another goal was to get the do_zbufclip behavior back.
We occlude the base vertex which can occasion some flickers bu
November 20, 2019, 19:51 (GMT)
GPU: Batch: Add second instance buffer

This is needed in one corner case. In an attempt to get rid of geometry
shader, we need to use instancing using pos and lnor vbos for edit mesh
normals overlay.

This is a bit hacky and quickly made. This should be do more thoroughly.
November 20, 2019, 19:14 (GMT)
Addressed final comments
November 20, 2019, 19:12 (GMT)
Merge branch 'master' into soc-2019-bevel-profiles
November 20, 2019, 17:49 (GMT)
Merge branch 'master' into fluid-mantaflow
November 20, 2019, 17:47 (GMT)
Mantaflow: Cleanup with clang-format
November 20, 2019, 17:20 (GMT)
make VirtualNodeTree specific to one bNodeTree
November 20, 2019, 17:11 (GMT)
new try_lookup method for StringMap
November 20, 2019, 16:37 (GMT)
new vnode to multifunction mapping
November 20, 2019, 16:08 (GMT)
change the node mapping a bit
November 20, 2019, 15:49 (GMT)
Merge branch 'master' into greasepencil-object
November 20, 2019, 15:48 (GMT)
GPencil: Add support to sort palette by SVH
November 20, 2019, 14:27 (GMT)
Update rest of submodules to correct commit for Blender 2.81 release
November 20, 2019, 14:22 (GMT)
Update to correct locale submodule for 2.81 release
November 20, 2019, 13:58 (GMT)
New splash screen for master branch!

This way we can tell master from previous releases apart.

Splash by Gleb Alexandrov, Aidy Burrows and the Blender community
November 20, 2019, 13:41 (GMT)
Merge branch 'master' into fluid-mantaflow
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021