October 30, 2019, 23:03 (GMT) |
Fix tool leader-key in image space - This wasn't working for tool-systems that use the space data. - Don't activate when the keymap is empty. |
October 30, 2019, 21:55 (GMT) |
GPencil: Add merge materials to Cleanup menu |
October 30, 2019, 21:55 (GMT) |
GPencil: Basic Merge Material Stroke operator Still needs more work on merge algorithm, but at least this is the basic structure. |
October 30, 2019, 21:43 (GMT) |
Merge branch 'master' into greasepencil-object |
October 30, 2019, 21:42 (GMT) |
Merge branch 'blender-v2.81-release' |
October 30, 2019, 21:42 (GMT) |
GPencil: Fix unreported missing stroke color for 1st popover material |
October 30, 2019, 18:23 (GMT) |
Fix T59065: Blender default keyset is deletable by user! Previously, you could delete presets that were part of the blender default install. Now we check if the preset file resides in the bundled file paths. If so, prevent deletion of the preset. Reviewed By: Campbell Differential Revision: https://developer.blender.org/D4522 |
October 30, 2019, 17:55 (GMT) |
Merge branch 'master' into soc-2019-bevel-profiles |
October 30, 2019, 17:00 (GMT) |
Only move selected handles on the dragged side E.g. when dragging a right handle, only move selected right handles, keep keys and left handles untouch. This is a bit hacky and feels fragile, since the transform operator doesn't act just on the selection anymore. I plan to get some testing before pushing this into master though. |
October 30, 2019, 16:19 (GMT) |
Merge branch 'blender-v2.81-release' |
October 30, 2019, 16:16 (GMT) |
Fix image paint showing project-paint settings Also make projpaint a keyword-only argument to avoid copy-paste errors like this re-occurring in the future. |
Revision 568315b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 30, 2019, 15:39 (GMT) |
make Get List Element node work again |
Revision 3baf1f7 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 30, 2019, 15:31 (GMT) |
remove unused code |
Revision be738fa by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 30, 2019, 15:27 (GMT) |
make Pack List node work again |
October 30, 2019, 14:53 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision cdeb4ec by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) October 30, 2019, 14:32 (GMT) |
make some list nodes work again |
October 30, 2019, 14:15 (GMT) |
Fix T71212: Drivers using scene.frame_current don't refresh on playback Need to make such drivers explicitly dependent on time. |
October 30, 2019, 14:15 (GMT) |
Depsgraph: Cleanup, use anonymous nsamespace Jeeps overall line lengths with function definition shorter. |
October 30, 2019, 14:15 (GMT) |
OpenSubdiv: Initial implementation of batched evaluation The idea is to give multiple coordinates to evaluator and evaluate them all at once, avoiding any possible overhead. |
October 30, 2019, 14:15 (GMT) |
OpenSubdiv: Make internal evaluator aware of batched evaluation Allows to pass multiple patch coordinates for evaluation. |
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Master Commits
MiikaHweb | 2003-2021