Blender Git Commit Log

All Blender Git commits.

Page: 2136 / 8462

October 11, 2019, 08:42 (GMT)
Depsgraph: Don't use push-from-thread when scheduling graph

This isn't guaranteed that graph is scheduled from main thread,
so it is actually a miracle how it all worked.
October 11, 2019, 08:36 (GMT)
Fix T70191: Text button in popup doesn't work

F2 rename didn't work with mouse input.
October 11, 2019, 03:06 (GMT)
deps: fix building embree on windows
October 10, 2019, 23:31 (GMT)
Cleanup: remove unused variable
October 10, 2019, 23:26 (GMT)
Fix T70715: sculpt brush jitter after recent TBB changes

Fix error in the splitting constructor, and some refactoring.
October 10, 2019, 21:15 (GMT)
Trying old axial method
October 10, 2019, 20:49 (GMT)
Fix T64901: Nesting collection instances could clutter object display
October 10, 2019, 18:21 (GMT)
Merge branch 'master' into greasepencil-object
October 10, 2019, 18:16 (GMT)
Cleanup: Fix wrong assert introduced by rBd98ae27f02c7
October 10, 2019, 18:04 (GMT)
GPencil: Change Paint cursor to DOT

After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor.

Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish
October 10, 2019, 16:47 (GMT)
Make handle drag and selection consistent with other cases

When selecting a handle that wasn't selected previously, we deselect
others, when dragging an already selected handle, we move it, etc.
October 10, 2019, 16:30 (GMT)
Fix build error on macOS after recent changes for file delete
October 10, 2019, 16:04 (GMT)
Fix build error on Windows after recent changes
October 10, 2019, 15:42 (GMT)
Don't change selection of handles when clicking just on key
October 10, 2019, 15:36 (GMT)
Sculpt: use TBB instead of BLI_task for multithreading

This solves performance issues on some computers where there is significant
threading overhead. Rather than doing the complicated work of optimizing our
own task scheduler, use TBB which appears to work well. The downside is that
we have another thread pool, but it is already there when using OpenVDB voxel
remesh.

For future releases we can switch to using TBB to replace our task scheduler
implementation entirely, and use the same thread pool for BLI_task, Cycles,
Mantaflow, etc.

Differential Revision: https://developer.blender.org/D6030
October 10, 2019, 15:35 (GMT)
Build: add WITH_TBB option, in preparation of sculpt using it

It should no longer be tied to OpenVDB and OpenImageDenoise then.

Differential Revision: https://developer.blender.org/D6029
October 10, 2019, 15:33 (GMT)
Add drag-all-selected support

Basically applies Graph Editor changes from D5979.
October 10, 2019, 15:30 (GMT)
File Browser: add back Delete, which now moves files to the trash

In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.

This patch includes code contributed by Kris (Metricity).

Differential Revision: https://developer.blender.org/D4585
October 10, 2019, 15:21 (GMT)
Node Shader wrapper: add access to the Emission color of Principled BSDF node.

This did not exist when that wrapper was created, but is supported by
many formats, so worth supporting it now. See also T70666.
October 10, 2019, 15:17 (GMT)
Always move handles with key, regardless of selection

This is just a rather hacky initial implementation.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021