October 11, 2019, 08:42 (GMT) |
Depsgraph: Don't use push-from-thread when scheduling graph This isn't guaranteed that graph is scheduled from main thread, so it is actually a miracle how it all worked. |
October 11, 2019, 08:36 (GMT) |
October 11, 2019, 03:06 (GMT) |
deps: fix building embree on windows |
October 10, 2019, 23:31 (GMT) |
Cleanup: remove unused variable |
October 10, 2019, 23:26 (GMT) |
Fix T70715: sculpt brush jitter after recent TBB changes Fix error in the splitting constructor, and some refactoring. |
October 10, 2019, 21:15 (GMT) |
Trying old axial method |
October 10, 2019, 20:49 (GMT) |
Fix T64901: Nesting collection instances could clutter object display |
October 10, 2019, 18:21 (GMT) |
Merge branch 'master' into greasepencil-object |
October 10, 2019, 18:16 (GMT) |
Cleanup: Fix wrong assert introduced by rBd98ae27f02c7 |
October 10, 2019, 18:04 (GMT) |
GPencil: Change Paint cursor to DOT After doing some test, the cross cursor is too intrusive when you are drawing in grease pencil, so we decided to change by Dot cursor. Reviewers: @brecht @mendio @pepeland @pablovazquez @billreynish |
October 10, 2019, 16:47 (GMT) |
Make handle drag and selection consistent with other cases When selecting a handle that wasn't selected previously, we deselect others, when dragging an already selected handle, we move it, etc. |
October 10, 2019, 16:30 (GMT) |
Fix build error on macOS after recent changes for file delete |
October 10, 2019, 16:04 (GMT) |
Fix build error on Windows after recent changes |
October 10, 2019, 15:42 (GMT) |
Don't change selection of handles when clicking just on key |
October 10, 2019, 15:36 (GMT) |
Sculpt: use TBB instead of BLI_task for multithreading This solves performance issues on some computers where there is significant threading overhead. Rather than doing the complicated work of optimizing our own task scheduler, use TBB which appears to work well. The downside is that we have another thread pool, but it is already there when using OpenVDB voxel remesh. For future releases we can switch to using TBB to replace our task scheduler implementation entirely, and use the same thread pool for BLI_task, Cycles, Mantaflow, etc. Differential Revision: https://developer.blender.org/D6030 |
October 10, 2019, 15:35 (GMT) |
Build: add WITH_TBB option, in preparation of sculpt using it It should no longer be tied to OpenVDB and OpenImageDenoise then. Differential Revision: https://developer.blender.org/D6029 |
October 10, 2019, 15:33 (GMT) |
October 10, 2019, 15:30 (GMT) |
File Browser: add back Delete, which now moves files to the trash In Blender 2.7 delete would permanently delete files, now this function is back but using more standard behavior. This patch includes code contributed by Kris (Metricity). Differential Revision: https://developer.blender.org/D4585 |
October 10, 2019, 15:21 (GMT) |
Node Shader wrapper: add access to the Emission color of Principled BSDF node. This did not exist when that wrapper was created, but is supported by many formats, so worth supporting it now. See also T70666. |
October 10, 2019, 15:17 (GMT) |
Always move handles with key, regardless of selection This is just a rather hacky initial implementation. |
|
|
|


Master Commits
MiikaHweb | 2003-2021