September 11, 2019, 15:41 (GMT) |
Make sure that the ui prop is editable |
September 11, 2019, 15:32 (GMT) |
Fix T69754: crash in sculpting after library overrides were enabled The rest of this function uses G_MAIN, so do the same. |
September 11, 2019, 15:32 (GMT) |
Clearify "adaptive scale" setting and some other minor cleanup |
Revision 09ffcc5 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 11, 2019, 15:24 (GMT) |
initial Always Execute node |
September 11, 2019, 14:52 (GMT) |
UI: move transform settings from pivot to options panel These weren't related to pivot, so add in a new options panel. |
September 11, 2019, 14:52 (GMT) |
UI: enable topbar by default This lets us add settings to the options panel without them being hidden from the user. |
Revision 23de6e6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 11, 2019, 14:05 (GMT) |
new Falloff input for Turbulence Force |
September 11, 2019, 14:03 (GMT) |
Make quadriflow not freeze blender while it is processing |
September 11, 2019, 13:53 (GMT) |
Python: Fix to support old-style handlers Can not re-use single typle even if there is a single input pointer: the all-arguments-typle consists of 2 elements. |
Revision 6c27cb0 by Cristian Kovacs (cycles_unbiased_volumes) September 11, 2019, 13:51 (GMT) |
Merge pull request #3 from tangent-animation/blender-v2.80-develop make local not working on selected linked objects |
September 11, 2019, 13:19 (GMT) |
LibOverride: Enable them in UI by default. This is minimal 'flip-switch' commit, proper cleanup and removal of the option thing will happen later, once we are sure that we can release 2.81 with it enabled. For now, we have a `--disable-library-override` now. ;) |
Revision f082115 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 11, 2019, 13:17 (GMT) |
Merge branch 'master' into functions |
September 11, 2019, 12:21 (GMT) |
DNA: initialize defaults for output paths |
September 11, 2019, 12:21 (GMT) |
RNA: automatically initialize defaults from DNA Use defaults from DNA_*_defaults.h headers, this avoids calling RNA_def_property_*_default explicitly & having to repeat values. |
September 11, 2019, 12:20 (GMT) |
DNA: make DNA_elem_size_nr a public function Needed for getting struct member offsets. |
September 11, 2019, 12:16 (GMT) |
RNA: separate internal allocation function |
Revision 0f47a7d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 11, 2019, 11:29 (GMT) |
use Array instead of Vector |
Revision 8d31f92 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 11, 2019, 11:28 (GMT) |
fix Array and add tests |
September 11, 2019, 11:07 (GMT) |
Sculpt: Transform tool The sculpt mode transform tool applies the sculpt pivot transformation to all vertices, taking XYZ symmetry into account. This commit also includes an operator to set the pivot point initial position. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5717 |
September 11, 2019, 10:59 (GMT) |
Merge branch 'master' into greasepencil-object |
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Master Commits
MiikaHweb | 2003-2021