Blender Git Commit Log

All Blender Git commits.

Page: 2269 / 8462

August 15, 2019, 09:51 (GMT)
Cleanup: spelling

Missed in recent commit.
August 15, 2019, 09:28 (GMT)
Cleanup: replace commented out code by comment
August 15, 2019, 09:13 (GMT)
UI: Finalize old TODO in UI float number handling.

Just enable some commented-out code from rB636289b755f6ce (disabled at
that time because we were too close of 2.79 release...).

Issue raised in D5486, thanks.
August 15, 2019, 06:56 (GMT)
Cleanup: spelling
August 15, 2019, 06:55 (GMT)
Cleanup: unused warnings

Reminder not to leave in unused code, or comment why it should be kept.
August 15, 2019, 06:46 (GMT)
Cloth: attempt at fixing extra face after collapsing edge
August 15, 2019, 06:09 (GMT)
Fix T68014: Add-on's override Python built-in modules

Append addon paths to the sys.path to avoid name
collisions with system modules.
August 15, 2019, 05:59 (GMT)
Mesh: bypass legacy tessface conversion step when remeshing
Revision 0c8fb53 by YimingWu
August 15, 2019, 03:35 (GMT)
LANPR: Fixing double precision paths.
August 15, 2019, 03:06 (GMT)
Outliner: increase contrast of selected and active highlights
August 15, 2019, 02:26 (GMT)
Outliner: Don't allow duplicates for merge search

Only show one item for each subtree element in a merge search popup.
Selecting an element from the popup that has multiple instances in the
subtree will select the first instance in the tree.
Revision 316e6ee by YimingWu
August 15, 2019, 01:37 (GMT)
Cleanup: comments.
Revision 852e4f2 by YimingWu
August 15, 2019, 00:57 (GMT)
Cleanup: Fix merge error.
Revision 242ddba by YimingWu
August 15, 2019, 00:56 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lanpr-staging
August 14, 2019, 23:57 (GMT)
msvc: Enable /bigobj on all object files.

bf_intern_openvdb makes a significant number of template instantiations
causing it go over the maximum number of sections (int16) in a coff file
when doing a debug build.

This change switches the compiler to use the extended coff format which
has this field extended (int32) all linkers post msvc2005 can process
this format so there's no reason not to turn this on globally.

Clang on windows does not need this change since clang switches implicitly
to the extended format when required. [1]

[1] https://reviews.llvm.org/rL217812
August 14, 2019, 22:33 (GMT)
Cleanup: Comments, formatting, TODOs
August 14, 2019, 22:18 (GMT)
Fix T68658: Text offset makes scale to fit not to work

Differential Revision: https://developer.blender.org/D5484
August 14, 2019, 21:59 (GMT)
Eevee: Fix tangent map node not using the right UVMap
August 14, 2019, 21:59 (GMT)
GPU: Vertex Format: Increase number of byte per attribute name

This reduces the risks of hash collision while maintaining a small number
of character per attrib.
August 14, 2019, 21:59 (GMT)
Mesh Batch Cache: Split UV an tangent into 2 distinct VBOs

This is done because they don't have the same update frequency. UV can be
persistent even on geometry update (ex: skinned object) but tangents
can change if the normals change.

Also the name buffer per vbo was too small to contain all names.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021