August 2, 2019, 16:52 (GMT) |
Fix T68129: Bridge edge loops fails on small edge loops |
Revision f149445 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 16:51 (GMT) |
vector.fill_indices |
August 2, 2019, 16:49 (GMT) |
Move most of the export code to Embree Need to be compiled with a modified version of Embree available on github: https://github.com/tinou98/embree |
August 2, 2019, 16:24 (GMT) |
Fix T68135: Do not return NULL/None when converting an object to a mesh. Does not make sense in the use-cases of that function, especially since we don't know whether it is actually due to an error, or some glitch (like an empty curve). Think we always want to get a mesh when using either operator conversion, or the `bpy.data.meshes.new_from_object` function. Note that an assert was also added to ensure we do try to convert from a valid 'geometry' object type. |
August 2, 2019, 16:05 (GMT) |
Manage GPU_matrix stacks per GPUContext Previous global GPU_matrix stacks weren't safe for access from multiple threads. With this, GPU_matrix stacks are concurrent in combination with GPUContext. Needed for VR session drawing on a separate thread. Reviewers: fclem, brecht Differential Revision: https://developer.blender.org/D5405 |
August 2, 2019, 16:02 (GMT) |
Fix Vector Math backward compatibility. Updated socket names. |
Revision c21f395 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 15:42 (GMT) |
easily create dot graph from vtree data graph builder |
Revision d51db9a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 15:42 (GMT) |
don't create array ref from single value |
Revision fb034c8 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 2, 2019, 15:41 (GMT) |
fix dot export after recent changes |
August 2, 2019, 15:25 (GMT) |
Fix address sanitizer overflow warnings for bit manipulation functions Perform with unsigned int instead of signed int. Differential Revision: https://developer.blender.org/D5402 |
August 2, 2019, 15:25 (GMT) |
Tests: also don't fail on memory leaks for gtests |
August 2, 2019, 15:14 (GMT) |
DRW: Select Engine: Create DRWPass only when context requests it |
August 2, 2019, 14:53 (GMT) |
Fix studio_vers_buf typo from rebase conflict resolution |
August 2, 2019, 14:49 (GMT) |
Upgrade Python from 3.7.0 to 3.7.4 |
August 2, 2019, 14:49 (GMT) |
make deps: avoid running pdflatex as part of building Theora On machines with pdflatex installed, this is run to build Theora.pdf. Unfortunately this process breaks, at least on my Ubuntu 18.04 LTS system. By setting `HAVE_PDFLATEX=no` (or any other value that is not "yes") this can be avoided. I don't think that it's important to have this PDF file built anyway, as it's not a dependency of Blender itself. |
August 2, 2019, 14:42 (GMT) |
Fix T68073: Wacom Intuos 5S no pen pressure on Wayland The issue is that wayland seems to impose a generic device naming scheme when using Xwayland For example any table stylus will show up with the following naming convention: xwayland-stylus:33 For this to work in blender, I had to modify how the identifier string is extracted. I also renamed the two char pointers in the search algorithm to be more logical. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D5401 |
August 2, 2019, 14:41 (GMT) |
Ignore links with unavailable sockets during Cycles graph generation. |
August 2, 2019, 14:39 (GMT) |
Only assign Vector Math outputs if they are linked. |
August 2, 2019, 14:36 (GMT) |
Add Studio Version to Blender splash screen. Added "Studio Version:" to the Blender splash screen. The version string can be specified by passing -DSTUDIO_VERSION=<version_string> to cmake prior to a build. If no version is specified, the "Studio Version:" field will display "not.defined" |
August 2, 2019, 14:25 (GMT) |
Fix T68021: GPencil After using eraser when draw primitives, next primitive has missing handles The problem was related to wrong Brush. After using the Eraser or Fill, the default brush was not the drawing one, so the handles were missing. Now, the operator force the drawing brush. Reviewer: @campbellbarton Differential Revision: https://developer.blender.org/D5403 |
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Master Commits
MiikaHweb | 2003-2021