July 30, 2019, 09:11 (GMT) |
Tracking: Fix crash happening after removing object |
Revision d29052a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 30, 2019, 08:59 (GMT) |
make object an input in mesh collision event |
Revision 937dde6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 30, 2019, 08:59 (GMT) |
fix wrong element size due to alignment |
July 30, 2019, 08:27 (GMT) |
Fix T66591: GPencil layer visibility control via driver doesn't work |
Revision e41084f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 30, 2019, 08:20 (GMT) |
cleanup style |
Revision 40b3c50 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) July 30, 2019, 08:08 (GMT) |
Merge branch 'master' into functions |
July 30, 2019, 07:39 (GMT) |
Fix T67882: buttons are interrupt drag actions |
July 30, 2019, 05:37 (GMT) |
July 30, 2019, 04:14 (GMT) |
Keymap: Remove recursive property from outliner item activate |
July 30, 2019, 04:12 (GMT) |
Outliner: Add set parent menu for multiple objects Allow setting the parent for multiple objects to curves, lattices and armatures from the outliner. This has a few issues still. |
July 30, 2019, 00:57 (GMT) |
UI: add use_button option to popovers This is useful when popovers are launched from operators instead of as button popover types. Where the connection between the button and the popover is useful to keep. |
July 30, 2019, 00:43 (GMT) |
Cleanup: de-duplicate file reading code Also remove goto's. |
July 30, 2019, 00:41 (GMT) |
Cleanup: check is_startup parameters instead of the path |
July 30, 2019, 00:31 (GMT) |
Cleanup: replace unused return defines with bool |
July 29, 2019, 20:43 (GMT) |
GPencil: Remove Annotations panel from non-preview Sequencer areas Fix by: Peter Fog (@tintwotin) I did some small changes to original differential code. Differential Revision: https://developer.blender.org/D5306 |
July 29, 2019, 19:32 (GMT) |
Cloth: initial steps towards edge label support |
July 29, 2019, 19:03 (GMT) |
Cloth: revert back to using bm_prev This is important to ensure correct collisions and other stuff, maybe there is a more effictient way without bm_prev, need to check later. |
July 29, 2019, 18:39 (GMT) |
Revert "Squashed version of UDIM support, now with fixed tests" This reverts commit 81a29b8c9e575c960ef9aa16d483150d0fd7b204. |
July 29, 2019, 18:39 (GMT) |
Squashed version of UDIM support, now with fixed tests Still missing workbench engine support. |
July 29, 2019, 18:39 (GMT) |
Merge branch 'master' into experimental-build |
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Master Commits
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