Blender Git Commit Log

All Blender Git commits.

Page: 2382 / 8462

July 5, 2019, 15:38 (GMT)
initial turbulence node
July 5, 2019, 15:24 (GMT)
Fix T66327 2/2: Make instance real does not clear collection
July 5, 2019, 15:24 (GMT)
Fix T66327 1/2: Outliner dupli empty is shown as collection when a different duplitype
July 5, 2019, 15:13 (GMT)
Transform Snap: Fix dependency cycle between transformed object and object with modifiers
July 5, 2019, 15:10 (GMT)
Merge branch 'master' into greasepencil-object
July 5, 2019, 15:09 (GMT)
GPencil: Improve management of curves without material

The SVG to Curves add-on gets some curves without material. Now these curves are set to a Pink material.
July 5, 2019, 14:56 (GMT)
use gravity node in simulation
July 5, 2019, 14:39 (GMT)
initial gravity force node ui
July 5, 2019, 14:28 (GMT)
USD: export meters-per-unit scale in stage metadata

When set to a non-metric unit system, Blender internally still stores
imperial units, so the scale is the only thing we need to write to USD.
July 5, 2019, 14:20 (GMT)
USD: also export the last frame
July 5, 2019, 14:08 (GMT)
Fix strict compiler warnings
July 5, 2019, 14:06 (GMT)
Fix T64342: Incorrect snapping of focus object in camera view

Use more granular dependency graph traversal, which allows to ignore
dependencies which are not related on transform.

Reviewers: mano-wii, brecht

Differential Revision: https://developer.blender.org/D5184
July 5, 2019, 14:06 (GMT)
Depsgraph: Cleanup, more clear naming
July 5, 2019, 14:06 (GMT)
Depsgraph: Make component traversal more granular

Now it is possible to start traversal from a given component.
July 5, 2019, 14:06 (GMT)
Depsgraph: Add dependencies traversal which is aware of component

Sometimes it is required to know which exact part of ID is being
dependent on the given iD. Now it is possible.
July 5, 2019, 14:06 (GMT)
Depsgraph: Add inverse of node type conversion functions
July 5, 2019, 14:06 (GMT)
Depsgraph: Make object component conversion more accessible
July 5, 2019, 14:00 (GMT)
Fix "child of" constraint "set inverse" problematic with bones

For bone owners we want to do this in evaluated domain since
BKE_pose_where_is() / BKE_pose_where_is_bone() rely on (re)evaluating
parts of the scene and copying new evaluated stuff back to original.

Fixes T66080, T66397

Reviewers: sergey

Maniphest Tasks: T66080

Differential Revision: https://developer.blender.org/D5189
July 5, 2019, 14:00 (GMT)
GPencil: Remove select keymap definition for Weight Paint mode

This removes the keymap, but the B key is still available, so in some top level the selection is enabled.

Related to T66458.
July 5, 2019, 13:56 (GMT)
USD: improved exporter progress reporting
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021