April 4, 2019, 19:30 (GMT) |
fix for inner uv and fractal / bmesh |
April 4, 2019, 19:22 (GMT) |
Fix T60379: Cycles viewport adaptive subdivision hangs after updates. The camera world to raster computation was using wrong values. Also fixes update when changing subdivision scene settings. |
April 4, 2019, 17:02 (GMT) |
Workbench: Support Transparency + Textures When texture drawing was enabled the fallback materials were not transparent. The reason was that the solid material was requested. This patch will requesting in this case the material from the forward renderer. Fix: T63077 Reviewed By: fclem Maniphest Tasks: T63077 Differential Revision: https://developer.blender.org/D4641 |
April 4, 2019, 16:08 (GMT) |
Fix T63108 Eevee: Wrong Reflection plane matrix if camera view is not centered Invert X axis of the Window Matrix (AKA Projection matrix) instead of the View matrix. |
April 4, 2019, 15:59 (GMT) |
Fix T63198 Eevee: Indirect lighting settings arent not updating in Lookdev This was caused by a missing check for those option. |
April 4, 2019, 15:59 (GMT) |
Fix T63278 Eevee: LookDev: Volumetric on even if Scene World is off |
April 4, 2019, 15:59 (GMT) |
Fix segfault when audio system cannot be initialised `PyInit_aud()` can return `NULL` for variour reasons. When that happens, we shouldn't continue. |
Revision 072fbb0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 4, 2019, 15:53 (GMT) |
fix for reroute nodes |
Revision 2865ca6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 4, 2019, 15:49 (GMT) |
Merge branch 'master' into functions |
April 4, 2019, 15:38 (GMT) |
Fix T61830: Remove option to add new keymap item in search mode This was not working well, because the search text was removed after pressing this button. Finding the item that was inserted was not easy. Removing the option seems to be the best solution for now. |
April 4, 2019, 14:44 (GMT) |
EEVEE+Workbench: Show partsys in final rendering In final rendering mode the display type was tested for visibility flag. This should only occus when doing viewport rendering Reviewed By: fclem Maniphest Tasks: T63056 Differential Revision: https://developer.blender.org/D4643 |
April 4, 2019, 14:37 (GMT) |
Fix T63256: Make Dupli Face was broken since there are collections |
April 4, 2019, 14:14 (GMT) |
Fix T60891: bgl docs still include deprecated opengl functions In a separate step, all new functions should be added. However, the best way to do this, is not clear yet. A list of functions, that have to be added is available in D4280. Differential Revision: https://developer.blender.org/D4280 |
Revision f1470a8 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) April 4, 2019, 13:57 (GMT) |
Fix modifier api |
April 4, 2019, 13:49 (GMT) |
Fix T63252: Bind in Mesh Deform Modifier fails A regression since 64c8d72ef1ad. The solution is to force modifier evaluation for an evaluated object, and let it to copy binding data back to original when is being evaluated for binding. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4642 |
April 4, 2019, 13:21 (GMT) |
Cycles: Started work on split kernel support for adaptive sampling. |
April 4, 2019, 13:16 (GMT) |
Fix T63276: crash deleting object with alembic constraint. |
April 4, 2019, 13:08 (GMT) |
attempt to fix inner uv for fractal boolean |
April 4, 2019, 12:50 (GMT) |
Fix ply import tests. The function for clearing out objects in the startup file needed updating for 2.8 collections api. |
April 4, 2019, 12:47 (GMT) |
Fix part of T62720: crash loading alembic mesh that has no vertices. |
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