April 4, 2019, 12:44 (GMT) |
DRW: Fix hair count being limited by recent refactor This was making Autumn being half naked. Issue was introduced by rBe72dc667c4d3 |
April 4, 2019, 12:44 (GMT) |
Eevee: Add property update for render settings This was preventing the viewport update when the properties were changed via scripting. |
April 4, 2019, 12:38 (GMT) |
Fix T63000: Don't use original file name for autosave Reviewers: brecht Differential Revision: https://developer.blender.org/D4609 |
Revision 92a33e4 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) April 4, 2019, 12:33 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2018-npr |
Revision 47495f6 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) April 4, 2019, 12:33 (GMT) |
Fix errors |
Revision c789c52 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 4, 2019, 12:29 (GMT) |
Fix: print python error message if there is one |
Revision dd5c352 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) April 4, 2019, 12:26 (GMT) |
More robust node tree update after changes This implements a tree wide synching procedure, that corrects all invalid things it can find. Also, trees are updated in the correct order, when they depend on each other. |
April 4, 2019, 12:01 (GMT) |
Avoid flow to avoid the collection textfield from becoming too small The collection instance field is currently using flow.column(), which makes the name of the collection instance unreadably small. {F6898084} I get that we want to save vertical space to avoid scrolling, but in this case it generates a new problem, so I'd rather avoid flow here. Patch by sebastian_k Reviewed By: billreynish Differential Revision: https://developer.blender.org/D4614 |
April 4, 2019, 11:47 (GMT) |
Fix T62870: progress in taskbar not updated when cancelling render |
Revision 525c903 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) April 4, 2019, 11:14 (GMT) |
Merge remote-tracking branch 'origin/master' into soc-2018-npr # Conflicts: # release/datafiles/locale # release/scripts/addons # release/scripts/addons_contrib # release/scripts/startup/bl_ui/properties_scene.py # source/blender/draw/intern/draw_manager_texture.c # source/blender/makesdna/DNA_scene_types.h # source/blender/makesrna/intern/rna_scene.c # source/tools |
April 4, 2019, 09:05 (GMT) |
Fix: Erratic collision response when using constraints on colliders Missing dependency, which made collission to access object transform prior it was evaluated. Reviewers: sergey Differential Revision: https://developer.blender.org/D4636 |
April 4, 2019, 08:25 (GMT) |
Cleanup: remove B-Bone shape pointers from bPoseChanDeform. They are pointless copies from pchan->runtime by now. |
April 3, 2019, 23:27 (GMT) |
Separation lines for Quad View Reviewers: brecht, billreynish, fclem Reviewed By: billreynish, fclem Differential Revision: https://developer.blender.org/D4633 |
April 3, 2019, 23:05 (GMT) |
Fix T63255: Crash when circle select performs selection outside the viewport's bounds. |
April 3, 2019, 22:51 (GMT) |
Fix T61870 Eevee: Object's go completely black if they have a normal map The problem was that tangent layers (being computed on demand in the batch cache generation) were generated but if MR_DATATYPE_LOOPTRI was not present (in some cases) and the looptri_len was 0, leaving the CDATA layer cleared. |
April 3, 2019, 21:51 (GMT) |
DRW: Mesh Batch Cache: Fix error in loop custom data layer checking |
April 3, 2019, 21:15 (GMT) |
Cleanup: redundant casts |
April 3, 2019, 21:13 (GMT) |
Cleanup: style |
April 3, 2019, 17:58 (GMT) |
Fix T63257: Grease Pencil renders incorrectly when in edit-mode |
April 3, 2019, 17:56 (GMT) |
Audaspace: merging modulator effect from upstream. |
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