Blender Git Commit Log

All Blender Git commits.

Page: 2597 / 8462

April 4, 2019, 12:44 (GMT)
DRW: Fix hair count being limited by recent refactor

This was making Autumn being half naked.

Issue was introduced by rBe72dc667c4d3
April 4, 2019, 12:44 (GMT)
Eevee: Add property update for render settings

This was preventing the viewport update when the properties were changed
via scripting.
April 4, 2019, 12:38 (GMT)
Fix T63000: Don't use original file name for autosave

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4609
April 4, 2019, 12:33 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2018-npr
April 4, 2019, 12:33 (GMT)
Fix errors
April 4, 2019, 12:29 (GMT)
Fix: print python error message if there is one
April 4, 2019, 12:26 (GMT)
More robust node tree update after changes

This implements a tree wide synching procedure, that corrects
all invalid things it can find. Also, trees are updated in
the correct order, when they depend on each other.
April 4, 2019, 12:01 (GMT)
Avoid flow to avoid the collection textfield from becoming too small

The collection instance field is currently using flow.column(), which makes the name of the collection instance unreadably small. {F6898084}
I get that we want to save vertical space to avoid scrolling, but in this case it generates a new problem, so I'd rather avoid flow here.

Patch by sebastian_k

Reviewed By: billreynish

Differential Revision: https://developer.blender.org/D4614
April 4, 2019, 11:47 (GMT)
Fix T62870: progress in taskbar not updated when cancelling render
April 4, 2019, 11:14 (GMT)
Merge remote-tracking branch 'origin/master' into soc-2018-npr

# Conflicts:
# release/datafiles/locale
# release/scripts/addons
# release/scripts/addons_contrib
# release/scripts/startup/bl_ui/properties_scene.py
# source/blender/draw/intern/draw_manager_texture.c
# source/blender/makesdna/DNA_scene_types.h
# source/blender/makesrna/intern/rna_scene.c
# source/tools
April 4, 2019, 09:05 (GMT)
Fix: Erratic collision response when using constraints on colliders

Missing dependency, which made collission to access object transform
prior it was evaluated.

Reviewers: sergey

Differential Revision: https://developer.blender.org/D4636
April 4, 2019, 08:25 (GMT)
Cleanup: remove B-Bone shape pointers from bPoseChanDeform.

They are pointless copies from pchan->runtime by now.
April 3, 2019, 23:27 (GMT)
Separation lines for Quad View

Reviewers: brecht, billreynish, fclem

Reviewed By: billreynish, fclem

Differential Revision: https://developer.blender.org/D4633
April 3, 2019, 23:05 (GMT)
Fix T63255: Crash when circle select performs selection outside the viewport's bounds.
April 3, 2019, 22:51 (GMT)
Fix T61870 Eevee: Object's go completely black if they have a normal map

The problem was that tangent layers (being computed on demand in the batch
cache generation) were generated but if MR_DATATYPE_LOOPTRI was not present
(in some cases) and the looptri_len was 0, leaving the CDATA layer cleared.
April 3, 2019, 21:51 (GMT)
DRW: Mesh Batch Cache: Fix error in loop custom data layer checking
April 3, 2019, 21:15 (GMT)
Cleanup: redundant casts
April 3, 2019, 21:13 (GMT)
Cleanup: style
April 3, 2019, 17:58 (GMT)
Fix T63257: Grease Pencil renders incorrectly when in edit-mode
April 3, 2019, 17:56 (GMT)
Audaspace: merging modulator effect from upstream.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021