March 18, 2019, 20:11 (GMT) |
Fix T54117 Movie clip undistorted - proxy not working Add movieclip fallback render option, for case, when proxies are not enabled or built Reviewers: sergey Differential Revision: https://developer.blender.org/D4219 |
March 18, 2019, 19:28 (GMT) |
Merge branch 'master' into asset-engine Kinda painful merge thanks to extensive changes to things like Main listbases names, linking code, etc. Conflicts: source/blender/blenkernel/BKE_library.h source/blender/blenloader/BLO_readfile.h source/blender/blenloader/intern/readfile.c source/blender/blenloader/intern/writefile.c source/blender/makesdna/DNA_space_types.h source/blender/windowmanager/intern/wm_files_link.c |
March 18, 2019, 18:56 (GMT) |
Fix T57590: assert with zero length array buttons. |
March 18, 2019, 18:26 (GMT) |
Fix T56183: flip matcap not working for workbench as render engine. |
March 18, 2019, 18:06 (GMT) |
Merge branch 'blender2.7' |
March 18, 2019, 18:02 (GMT) |
Fix Cycles curve UVs wrong after recent changes. |
March 18, 2019, 17:46 (GMT) |
Fix T62712: Cycles world light path node not working. |
March 18, 2019, 16:53 (GMT) |
Fix T62587: Particle instances Use Count not saved correctly Reviewers: brecht Differential Revision: https://developer.blender.org/D4544 |
March 18, 2019, 16:50 (GMT) |
March 18, 2019, 16:30 (GMT) |
Merge branch 'master' into sculpt-mode-features |
March 18, 2019, 16:28 (GMT) |
Fix T62636: Overlapping scrollbar in driver editor Instead of only `ymin` and `ymax`, `ANIM_channel_draw_widgets` has a rectangle as input now. This allows the caller to set a custom width for the channel. Some space types need the extra space for the scrollbar (drivers, graph), but the other don't have a scrollbar. Reviewers: brecht Differential Revision: https://developer.blender.org/D4543 |
March 18, 2019, 16:11 (GMT) |
Subdiv: Enable topology cache in edit mode The general idea of this change is to have a runtime data pointer in the ModifierData, so it can be preserved through copy-on-write updates by the dependency graph. This is where subdivision surface modifier can store its topology cache, so it is not getting trashed on every copy-on-write which is happening when moving a vertex. Similar mechanism should be used by multiresolution, dynamic paint and some other modifiers which cache evaluated data. This fixes T61746. Thing to keep in mind, that there are more reports about slow subdivision surface in the tracker, but that boils down to the fact that those have a lot of extraordinary vertices, and hence a lot slower to evaluated topology. Other thing is, this speeds up oeprations which doesn't change topology (i.e. moving vertices). Reviewers: brecht Reviewed By: brecht Maniphest Tasks: T61746 Differential Revision: https://developer.blender.org/D4541 |
March 18, 2019, 15:51 (GMT) |
Fix T62706: Orphan Data : I have now to save a file, close and reopen it, only then I can purge previous deleted meshes. libquery code has some specific handling for IDs tagged as 'no_main', among which to never consider them as refcounted/refcounting other IDs. This is fine, but it also means we have to be careful when moving an ID from main to out-of-main status, to do all id remapping we need //before// we tag it as no_main. That was a bit tedious to track down, we'll have to be careful that all the corner cases we have to take care of, do not end up in a giant soup of expections to exceptions, where nobody can find its way anymore... |
March 18, 2019, 15:39 (GMT) |
Fix AMD OpenCL build error after recent changes. Always use native function since this was already the case due to __CL_USE_NATIVE__ not being defined in time, and seems to have caused no known issues. |
Revision c7e2b27 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 18, 2019, 15:08 (GMT) |
Merge branch 'master' into functions |
Revision af2f924 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) March 18, 2019, 15:05 (GMT) |
Unified socket declaration system Function input/output use the same structure to declare sockets as other nodes now. The type inferencer can be invoked in the panel on the right in the node editor. The list nodes work with floats, vectors and ints. |
March 18, 2019, 14:56 (GMT) |
Fix: Cycles Subdivisions panel was showing, even when using Eevee |
March 18, 2019, 14:53 (GMT) |
Depsgraph: Store original modifier pointer Currently not needed that much, but will ease some further development which is related on preserving runtime modifier data. |
March 18, 2019, 14:53 (GMT) |
Cleanup: Comments |
March 18, 2019, 14:50 (GMT) |
Fix T62633: Model normals not updating in a modifier stack after a deform modifier. A deform-only modifier that needs access to normals need a copy of evaluated mesh with those normals updated, when it is not the first one in the stack. That issue had been partially fixed in Object mode a long time ago (see T23673), but it was still broken for deform-only stacks cases. And it was also completely missing from the Edit mode code (`editbmesh_calc_modifiers()` function). |
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