August 23, 2021, 09:54 (GMT) |
Fix T87967: M2T video seeking is broken Bug caused by integer overflow in ffmpeg_generic_seek_workaround(). Function max_ii() was used to limit int_64tvalue. After fixing the issue there was another issue, where near-infinite loop was caused by requested_pos being very large and stream being cut in a way, that it was missing keyframe at beginning. This was fixed by checking if we are reading beyond file content. Reviewed By: zeddb Differential Revision: https://developer.blender.org/D11888 |
August 23, 2021, 09:53 (GMT) |
VSE: Use lines to draw waveform Refactor and improve waveform drawing. Drawing now can use line strips to draw waveforms instead of only triangle strips. This makes us able to properly visualize thin waveforms as they would not be visible before. We now also draw the RMS value of the waveform. The waveform drawing is now also properly aligned to the screen pixels to avoid flickering when transforming the strip. Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11184 |
August 23, 2021, 09:47 (GMT) |
Merge branch 'master' into cycles-x |
August 23, 2021, 09:28 (GMT) |
Sculpt dyntopo: fix mem cache test function, how did this ever work |
August 23, 2021, 09:21 (GMT) |
VSE: Fix audaspace not reading ffmpeg files with start offset correctly The duration and start time for audio strips were not correctly read in audaspace. Some video files have a "lead in" section of audio that plays before the video starts playing back. Before this patch, we would play this lead in audio at the same time as the video started and thus the audio would not be in sync anymore. Now the lead in audio is cut off and the duration should be correctly calculated with this in mind. If the audio starts after the video, the audio strip is shifted to account for this, but it will also lead to cut off audio which might not be wanted. However we don't have a simple way to solve this at this point. Differential Revision: https://developer.blender.org/D11917 |
August 23, 2021, 09:20 (GMT) |
VSE: Fix seeking issues. The seek pts was not correctly calculated. In addition to that we were not seeking in the video pts time base. Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11921 |
August 23, 2021, 09:19 (GMT) |
VSE: Fix video strip duration calculation The video duration was not read correctly from the video file. It would use the global duration of the file which does in some cases not line up with the actual duration of the video stream. Now we take the video stream duration and start time into account when calculating the strip duration. Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11920 |
August 23, 2021, 09:18 (GMT) |
VSE: Fix memory leak when adding bad image/movie strips If the add strip operator errored out, we wouldn't free custom data allocated Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11919 |
August 23, 2021, 09:17 (GMT) |
VSE: Fix "off by one" error when encoding audio Before we didn't encode the audio up until the current frame. This lead to us not encoding the last video frame of audio. Reviewed By: Richard Antalik Differential Revision: https://developer.blender.org/D11918 |
August 23, 2021, 09:15 (GMT) |
Fix: instances are made real when they shouldn't be The original assumption that the `modifyMesh` function is only called when the modifier is applied was wrong. There are still a couple of other places calling it through `BKE_modifier_modify_mesh`. Now there is an extra check that makes sure instances are only realized when the modifier is actually applied. |
August 23, 2021, 09:14 (GMT) |
Fix T90737: VSE adding nested strips could have non-unique names Caused by {rBbbb1936411a5}. When adding strips via the new SEQ_add_XXX_strip functions, the `Editing->seqbasep` pointer was passed around. Following in `seq_add_generic_update` this `seqbasep` pointer was used to ensure a unique name. But `seqbasep` is the pointer to the current list of seq's being edited (**which can be limited to the ones within a meta strip**). We need unique names across all strips though (since these are used for RNA paths, FCurves as reported), so now use the scene's `Editing- >seqbase` (**which is the list of the top-most sequences**) instead. Unfortunately this might have screwed files to a borked state, not sure if this could easily be fixed... Maniphest Tasks: T90737 Differential Revision: https://developer.blender.org/D12256 |
August 23, 2021, 09:10 (GMT) |
Fix T90719: Boost sources dowload address needed to be updated. |
August 23, 2021, 09:05 (GMT) |
Pipeline: Use explicit cuda version numbers. |
August 23, 2021, 08:19 (GMT) |
Dyntopo Sculpt: Wrote new edge split code, currently disabled |
August 23, 2021, 08:14 (GMT) |
Merge remote-tracking branch 'origin/master' into lineart-shadow |
August 23, 2021, 08:10 (GMT) |
Revert cleanup changes to node DNA. This was used a some point to get a clear type for the node flags enum, but isn't a necessary change right now. Node DNA cleanup should be done in a separate patch. |
August 23, 2021, 08:05 (GMT) |
Fix FTBFS on mips64el architecture While trying to get Blender 2.93.x LTS to build fine on all release architectures in Debian, I noticed that the misleading use of "mips" as integer variable caused problems when compiling on mips64el. The patch should fix the issue. Reviewed By: fclem Differential Revision: https://developer.blender.org/D12194 |
August 23, 2021, 08:05 (GMT) |
Fix: DNA struct alignment on 32 bit Some of the dna structs were not properly aligned for 32 bit builds causing issues for some of the 32 platforms Debian builds for. Reviewed By: sergey, brecht Differential Revision: https://developer.blender.org/D9389 |
August 23, 2021, 07:43 (GMT) |
Makesdna: Fix detecting 32 bit padding issues. Makesdna fails to detect issues in 32 bit code that can only be resolved by adding a padding pointer. We never noticed since we ourselves no longer build for 32 bit, but debian's 32 bit builds got bitten by this A rather extensive explanation on why this is alignment requirement is there can be found in this comment: https://developer.blender.org/D9389#233034 Differential Revision: https://developer.blender.org/D12188 Reviewed by: sergey, campbellbarton |
August 23, 2021, 07:34 (GMT) |
Fix T90364: buttons (partially) behind animchannel search block search When channels are scrolled to be (partially) behind the search bar, their widget buttons would still be interactive, preventing the seach buttons to be usable. We have to make sure the events are consumed from the search and dont reach other UI blocks. We can do so by flagging the block `UI_BLOCK_CLIP_EVENTS` -- but also have to make sure the bounds are calculated correctly (otherwise the check relating `UI_BLOCK_CLIP_EVENTS` in `ui_but_find_mouse_over_ex` wont trigger properly. Maniphest Tasks: T90364 Differential Revision: https://developer.blender.org/D12103 |
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