Blender Git Commit Log

All Blender Git commits.

Page: 3166 / 8462

June 19, 2018, 09:22 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-object-stacksplit
June 19, 2018, 09:21 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 19, 2018, 09:21 (GMT)
Fix segment fault in subdivision modifier
June 19, 2018, 09:20 (GMT)
Cleanup: Silent compiler warnings and remove unused code
June 19, 2018, 08:52 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/sculpt_paint/paint_image_proj.c
June 19, 2018, 08:48 (GMT)
Cleanup DM generation code for ProjPaint.

Two branches were actually doing essentially the same thing here, no
need to artificially complicate things. ;)
June 19, 2018, 08:43 (GMT)
Fix (unreported) unauthorized relesing of derived_final DM in paint projection code.

NEVER free yourself DM returned by mesh_get_derived_final(), it's always
to one assigned to ob->derived_final!
June 19, 2018, 08:42 (GMT)
Cleanup: Rename to keep naming convention

This is required after previous rename due RNA limits.
June 19, 2018, 08:37 (GMT)
Rename structs because exceed the RNA name supported limit
June 19, 2018, 08:20 (GMT)
Cleanup: Rename file

The file name was not aligned with the naming used.
June 19, 2018, 08:14 (GMT)
Fix old modifier listbase field name
June 19, 2018, 07:25 (GMT)
Cleanup: rename mode -> object.mode in Py UI

Keep 'mode' only for 'context.mode'.
June 19, 2018, 07:20 (GMT)
Error in last commit
June 19, 2018, 07:14 (GMT)
UI: move object-mode lock out of the 3D header

Avoid obscure options here.
Move to the edit menu, although this may be temporary.
June 19, 2018, 07:06 (GMT)
Studiolight: Add SH2 cache

- the result of the SH2-coeffiecients are stored in a bin file (3*9
floats). As the file is a local file we do not care about the
architecture.
- solved issue that also for internal lights the irradiance file were
stored. We don't want that as it could be in a not accessible location
June 19, 2018, 06:56 (GMT)
Merge branch 'master' into blender2.8
June 19, 2018, 06:50 (GMT)
Vertex Paint: set sculpt object mode immediately

SculptSession.mode_type wasn't initialized until painting,
making it unreliable for checks in other parts of the code.

Also remove unnecessary initialization,
matching sculpt mode more closely.
June 19, 2018, 06:15 (GMT)
Merge branch 'master' into blender2.8
June 19, 2018, 06:08 (GMT)
Merge branch 'hair_guides' into hair_guides_grooming
June 19, 2018, 06:06 (GMT)
Merge branch 'blender2.8' into hair_guides
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021