Blender Git Commit Log

All Blender Git commits.

Page: 3167 / 8462

June 19, 2018, 06:04 (GMT)
Add surface drawing to groom geometry.
June 19, 2018, 05:48 (GMT)
editorconfig: correct C/C++ using space
June 19, 2018, 03:32 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
June 19, 2018, 03:27 (GMT)
Adding software render functions. don't compile!
June 19, 2018, 00:10 (GMT)
Ghost: Fix offline OGL render on windows.

rBe0c088f8fb5a introduced offline rendering support on windows, sadly it was trying to use the desktop window for getting a context, which given SetPixelFormat can only be called once for any given HDC was an unfortunate choice.

This patch uses a temporary hidden window for getting the opengl context.

Reviewers: mano-wii

Differential Revision: https://developer.blender.org/D3481
June 18, 2018, 19:40 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
June 18, 2018, 19:39 (GMT)
make.bat: Fix msvc-2017 detection.

D3485 by @manung

Differential Revision: https://developer.blender.org/D3485
June 18, 2018, 18:58 (GMT)
Cleanup: code-style
June 18, 2018, 18:43 (GMT)
Object Mode: make mode locking optional

Design from T55246 is kept while allowing 2.7x behavior.
June 18, 2018, 18:20 (GMT)
Fix a very nasty and sneaky bug in lib remap / static override code.

Not sure why remap call for static override reference ID pointer was put
there, probably a mistake during some merge back in the days...

But this ended up with self_id of libquery data struct still being set
to previous ID pointer, which could randomly generate crap like falsly
reporting indirect data and such, leading to lost reference datablock at
writefile time...
June 18, 2018, 18:10 (GMT)
Almost working the modifiers

Now it can add, remove copy, move and apply

Still pending in viewport.
June 18, 2018, 17:53 (GMT)
More changes to modifiers

Now it's possible to add modifiers again, but they are not visible yet.
June 18, 2018, 17:22 (GMT)
Eevee: LightCache: Add back world baking support.
June 18, 2018, 17:21 (GMT)
GPUTexture: Add GPU_texture_layers

It's actually used to get the depth size of the texture.
This is because GPU_texture_depth is already taken.

We need to clean up this API at some point.
June 18, 2018, 16:57 (GMT)
Merge branch 'greasepencil-object' into temp-greasepencil-object-stacksplit
June 18, 2018, 16:57 (GMT)
WIP: Prepare python panel
June 18, 2018, 16:55 (GMT)
Merge branch 'master' into blender2.8
June 18, 2018, 16:53 (GMT)
editorconfig: add rst
June 18, 2018, 16:43 (GMT)
Cleanup: use DEG tag flags, instead of old OB ones.

Having those two in parallel is ratehr confusing... :/
June 18, 2018, 16:43 (GMT)
Fix crash when making static override of an object from a collection.

Since we free collection caches when we remap one of their objects, we
also need to tell depsgraph to flush this into the COWs of that
collection, otherwise things like draw code can access freed memory...
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021