Blender Git Commit Log

All Blender Git commits.

Page: 3212 / 8462

June 6, 2018, 15:57 (GMT)
UI: Changes in Viewport Display Panel
June 6, 2018, 15:51 (GMT)
Added sparse grid lookup to mesh volume generator.

Also made some minor operator additions/changes.
June 6, 2018, 15:47 (GMT)
UI: Remove Apply Layer thickness
June 6, 2018, 15:42 (GMT)
UI: More changes in Onion Panel
June 6, 2018, 15:35 (GMT)
UI: Remove Panel Onion skinning by Layer
June 6, 2018, 15:27 (GMT)
UI: Remove Lock and Delete frame

This is available in Dopesheet and Timeline
June 6, 2018, 15:22 (GMT)
UI: Change Onion and Parent panels
June 6, 2018, 15:19 (GMT)
Fix broken auto-keying after copy/paste of poses.

That bug was also likely affecting other cases - basically it was making
auto-keying always key from evaluated ('visual') values, never base,
data values... Added a flag, in some cases we do want evaluated values
here, obviously.
June 6, 2018, 15:04 (GMT)
UI: Change panel Layer Adjustments
June 6, 2018, 14:54 (GMT)
UI: Remove Debug option

This options must not be in the panel
June 6, 2018, 14:44 (GMT)
Cycles: use viewport duplicator visibility on preview
June 6, 2018, 14:44 (GMT)
Depsgraph: Expose (evaluation) mode in rna
June 6, 2018, 14:44 (GMT)
Depsgraph iterator: Remove explicit mode

We can get the mode from the depsgraph itself.
June 6, 2018, 14:44 (GMT)
Fix T55350: Cycles: instanced hair with hidden emitter is invisible when rendering
June 6, 2018, 14:36 (GMT)
Cleanup: unused function
June 6, 2018, 14:33 (GMT)
Fix double casting error in Linux
June 6, 2018, 14:33 (GMT)
Fix view_layer update function

This was no longer working, now this works the same way as
scene.update(), only it applied to the current view layer.

Caused crash running alembic export from Python.
June 6, 2018, 14:32 (GMT)
Fix interpolation in melanin randomization

It seems lerp =/= OSL's linearstep. Will revise this later.

Ref T54796
June 6, 2018, 14:32 (GMT)
Cleanup: get rid of just-added G.main usage.

Was just added to ease merging of master, proper code now!
June 6, 2018, 14:25 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/collada/ArmatureExporter.cpp
source/blender/collada/ArmatureExporter.h
source/blender/collada/DocumentExporter.cpp
source/blender/collada/DocumentExporter.h
source/blender/collada/SceneExporter.cpp
source/blender/collada/SceneExporter.h
source/blender/collada/collada.cpp
source/blender/collada/collada.h
source/blender/editors/armature/armature_edit.c
source/blender/editors/armature/editarmature_retarget.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/include/ED_armature.h
source/blender/editors/include/ED_object.h
source/blender/editors/include/ED_screen.h
source/blender/editors/io/io_collada.c
source/blender/editors/object/object_transform.c
source/blender/editors/screen/screen_edit.c
source/blender/editors/screen/screen_ops.c
source/blender/windowmanager/intern/wm.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_window.c
source/blenderplayer/bad_level_call_stubs/stubs.c
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021