Blender Git Commit Log

All Blender Git commits.

Page: 3213 / 8462

June 6, 2018, 14:24 (GMT)
Fix errors after merge

There were brackets missing.
June 6, 2018, 14:23 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/space_topbar.py
source/blender/depsgraph/intern/builder/deg_builder_nodes.cc
source/blender/depsgraph/intern/builder/deg_builder_relations.cc
June 6, 2018, 14:17 (GMT)
View3DShading popover: Naming + alignment
June 6, 2018, 14:00 (GMT)
Depsgraph: remove legacy code for dupli group updates.

This caused crashes in some cases, and should be fully handled by
the depsgraph now.
June 6, 2018, 14:00 (GMT)
UI: sub panel titles draw smaller and indented.
June 6, 2018, 14:00 (GMT)
Fix incorrect double checked lock in collection object cache.
June 6, 2018, 13:58 (GMT)
Merge branch 'master' into blender2.8
June 6, 2018, 13:54 (GMT)
Alembic export: only free duplilists when not NULL
June 6, 2018, 13:50 (GMT)
Cleanup: Nuke moar G.main usages...
June 6, 2018, 13:44 (GMT)
View3D: Shading Popup

- layout so cavity options are better visible
- fixed issues showing wrong options in Material mode
- added labels + seperators
June 6, 2018, 13:26 (GMT)
LookDev: When HDRI could not be reloaded we should switch to world

Thanks for reporting sergey!
June 6, 2018, 13:24 (GMT)
Fix object-dupli selection w/ COW
June 6, 2018, 13:21 (GMT)
Add color and roughness randomization

Set 0.0 to not randomize anything. The value represent how much (less) of the feature you want to add to your hair, in percentage.

Ref T54796
June 6, 2018, 12:51 (GMT)
T55333 Workbench: Cavity Shader

A cavity shader based on SSAO. Works on all workbench deferred passes.

Per 3d viewport the cavity shader options can be set as different
shading needed different options. Some global options are in the
Viewport Display of the scene like num samples and distance.

Experimental: Naming of Ridges and Valleys
June 6, 2018, 12:38 (GMT)
Alembic: Fix double-free of mutex

The mutex was shared between CoW copies of the CacheFile datablock, and
as a result also freed multiple times. It is now only freed when the
original datablock is freed; the CoW copies share the same mutex.
June 6, 2018, 12:38 (GMT)
Fix double-free of custom data

This causes a temporary spike in memory usage when creating a copy; the
entire copy will be removed anyway when DerivedMesh is removed.
June 6, 2018, 12:28 (GMT)
Move Time Remapping into a sub-panel
June 6, 2018, 12:13 (GMT)
Fix crash when file is saved in particle edit mode

Depsgraph is not available on file load yet.
June 6, 2018, 12:06 (GMT)
UI: add particle brush to topbar
June 6, 2018, 11:54 (GMT)
Particle edit: Fix missing hair with new oarticle system added
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021