Revision 9093ffd by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2018, 14:24 (GMT) |
Fix errors after merge There were brackets missing. |
Revision 973e9e9 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 6, 2018, 14:23 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/space_topbar.py source/blender/depsgraph/intern/builder/deg_builder_nodes.cc source/blender/depsgraph/intern/builder/deg_builder_relations.cc |
June 6, 2018, 14:17 (GMT) |
View3DShading popover: Naming + alignment |
June 6, 2018, 14:00 (GMT) |
Depsgraph: remove legacy code for dupli group updates. This caused crashes in some cases, and should be fully handled by the depsgraph now. |
June 6, 2018, 14:00 (GMT) |
UI: sub panel titles draw smaller and indented. |
June 6, 2018, 14:00 (GMT) |
Fix incorrect double checked lock in collection object cache. |
June 6, 2018, 13:58 (GMT) |
Merge branch 'master' into blender2.8 |
June 6, 2018, 13:54 (GMT) |
Alembic export: only free duplilists when not NULL |
June 6, 2018, 13:50 (GMT) |
Cleanup: Nuke moar G.main usages... |
June 6, 2018, 13:44 (GMT) |
View3D: Shading Popup - layout so cavity options are better visible - fixed issues showing wrong options in Material mode - added labels + seperators |
June 6, 2018, 13:26 (GMT) |
LookDev: When HDRI could not be reloaded we should switch to world Thanks for reporting sergey! |
June 6, 2018, 13:24 (GMT) |
Fix object-dupli selection w/ COW |
June 6, 2018, 13:21 (GMT) |
Add color and roughness randomization Set 0.0 to not randomize anything. The value represent how much (less) of the feature you want to add to your hair, in percentage. Ref T54796 |
June 6, 2018, 12:51 (GMT) |
T55333 Workbench: Cavity Shader A cavity shader based on SSAO. Works on all workbench deferred passes. Per 3d viewport the cavity shader options can be set as different shading needed different options. Some global options are in the Viewport Display of the scene like num samples and distance. Experimental: Naming of Ridges and Valleys |
June 6, 2018, 12:38 (GMT) |
Alembic: Fix double-free of mutex The mutex was shared between CoW copies of the CacheFile datablock, and as a result also freed multiple times. It is now only freed when the original datablock is freed; the CoW copies share the same mutex. |
June 6, 2018, 12:38 (GMT) |
Fix double-free of custom data This causes a temporary spike in memory usage when creating a copy; the entire copy will be removed anyway when DerivedMesh is removed. |
June 6, 2018, 12:28 (GMT) |
Move Time Remapping into a sub-panel |
June 6, 2018, 12:13 (GMT) |
Fix crash when file is saved in particle edit mode Depsgraph is not available on file load yet. |
June 6, 2018, 12:06 (GMT) |
UI: add particle brush to topbar |
June 6, 2018, 11:54 (GMT) |
Particle edit: Fix missing hair with new oarticle system added |
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