Blender Git Commit Log

All Blender Git commits.

Page: 3225 / 8462

June 2, 2018, 09:22 (GMT)
Fix UI for camera data

The fix bit is the split.

But since we are using col.separator() left and right we need this as well.
I still don't think the separators are the way to go, yet may as well be
consistent with the current design in place, thus the extra separator here too.
June 2, 2018, 01:43 (GMT)
Make use of our customized OSL allocator

Ref T54796
June 1, 2018, 23:29 (GMT)
Add some help tooltips to the shader

Ref T54796
June 1, 2018, 20:37 (GMT)
UI: re-order navigate manipulator

Looked as if size applied to navigation too.
June 1, 2018, 20:09 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 3's merge: no issues
June 1, 2018, 17:38 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
source/blender/blenkernel/intern/object.c
June 1, 2018, 17:28 (GMT)
Initialize the default color parameterization

Ref T54796
June 1, 2018, 17:26 (GMT)
UI: use single column properties for object data

patch by @billreynish w/ minor edits
June 1, 2018, 16:26 (GMT)
Merge branch 'master' into blender2.8
June 1, 2018, 16:19 (GMT)
Cleanup: trailing whitespace (comment blocks)

Strip unindented comment blocks - mainly headers to avoid conflicts.
June 1, 2018, 16:10 (GMT)
Cleanup: whitespace
Revision 2f57044 by Rohan Rathi (master)
June 1, 2018, 15:48 (GMT)
Added ability to apply seams to all middle edges
between the 2 marked edges. currently does not make changes to material
or sharpness of edges
June 1, 2018, 15:35 (GMT)
Modifiers: ported applying modifier from DerivedMesh ? Mesh
June 1, 2018, 15:35 (GMT)
Boolean modifier: fixed crash when applying the modifier
June 1, 2018, 15:26 (GMT)
Merge branch 'master' into blender2.8

Conflicts:
source/blender/editors/io/io_collada.c
source/blender/editors/object/object_bake.c
source/blender/editors/object/object_edit.c
source/blender/editors/render/render_internal.c
source/blender/makesrna/intern/rna_object_api.c
source/blenderplayer/bad_level_call_stubs/stubs.c
June 1, 2018, 15:15 (GMT)
X-Ray: Added a slider for the alpha

- will not render when set to 0.0 for speed reasons. so when user sets
transparency to hide everything the bigger passes will be skipped.
June 1, 2018, 15:15 (GMT)
Workbench: Updated the internal light to have a bit of back lighting
June 1, 2018, 15:14 (GMT)
Fix wrong colors for workbench World Background option.
Revision 15e5dbc by William Reynish / Brecht Van Lommel (master)
June 1, 2018, 15:14 (GMT)
UI: tweaks to viewport shading and overlay panel layouts.
June 1, 2018, 15:14 (GMT)
UI: use same "Viewport Display" name for scene/object/material panels.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021