Blender Git Commit Log

All Blender Git commits.

Page: 3254 / 8462

May 24, 2018, 17:31 (GMT)
Fix T55184: Edge-loop select fails w/ vert/face modes
May 24, 2018, 17:17 (GMT)
Tag COW after select to update strokes
May 24, 2018, 17:13 (GMT)
Fix T55186: Circle and Lasso select were not working on Pose Bones

These needed to be using the COW evaluated data, instead of the raw bone
positions.

All other datatypes still need converting to work with this though.
May 24, 2018, 17:08 (GMT)
Cycles: Cleanup: Remove duplicated atan2f definition for OpenCL

Turns out that atan2f was already defined for OpenCL.
May 24, 2018, 17:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 24, 2018, 16:50 (GMT)
Flatty Light

Add new Status Bar settings and minor tweaks to axis colors inspired by Andy's changes to the theme.
May 24, 2018, 16:44 (GMT)
Cycles Denoising: Don't use atomics in the accumulation kernel on CPUs

The GPU kernel needs to use atomics for accumulation since all offsets are processed in
parallel, but on CPUs that's not the case, so we can disable them there for a considerable speedup.
May 24, 2018, 16:43 (GMT)
UI: use icons in render menu
May 24, 2018, 16:39 (GMT)
Merge branch 'hair_guides' into hair_guides_grooming
May 24, 2018, 16:39 (GMT)
Keymap: remove Ctrl-Up/Down to toggle full-area

This is already accessible via Shift-Space which can be accessed
easily with one hand.
May 24, 2018, 16:37 (GMT)
Always get a reference point when snapping with the projected elements option enabled.
May 24, 2018, 16:35 (GMT)
UI: View menu area operators now in submenu
May 24, 2018, 16:29 (GMT)
Replace DerivedMesh with Mesh throughout hair code,
May 24, 2018, 16:28 (GMT)
Replace per-vertex sampling weights with per-loop for more control (e.g. face maps).
May 24, 2018, 16:27 (GMT)
Add missing copy and free for scalp region data.
May 24, 2018, 16:27 (GMT)
Replace DerivedMesh with Mesh throughout hair code,
May 24, 2018, 16:17 (GMT)
COW Fix: Border selecting bones on rigs broke

Annoyingly, this was working as recently as yesterday...
May 24, 2018, 16:16 (GMT)
UI: disable view context w/ OpenGL anim render

The 3D view menu can GL render from a single view
May 24, 2018, 16:10 (GMT)
UI: remove render panel, move operators to menu
May 24, 2018, 16:10 (GMT)
Revert "UI: remove 'Render' top level menu"

This reverts commit 10e43c0aef38647d8904e758e36261c9ac0b6460.

After discussion, it's useful to have render menu
for more obscure render options.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021