May 22, 2018, 05:39 (GMT) |
Cleanup: style, whitespace |
May 22, 2018, 05:28 (GMT) |
Cleanup: replace MEM_SAFE_FREE -> MEM_freeN No need to check for NULL in this case. |
May 22, 2018, 04:51 (GMT) |
Change particle conversion for mesh samples from DerivedMesh to Mesh. |
May 21, 2018, 19:18 (GMT) |
Fix compilation with ndof code. |
May 21, 2018, 19:14 (GMT) |
Static Override: Fix drivers' ID target overridability. You need the whole chain of pointers... This was breaking static overrides of any rig basically. Note that this kills performances again (adding several hundreds of thousands more stuff on a blendrig...), need a better way to handle RNA override walking. |
May 21, 2018, 18:33 (GMT) |
COW Operators: Fix VIEW3D_OT_ rotate move zoom dolly orbit roll pan smoothview and the ndof versions Fixes camera view locking, camera related transitions and movements with the active object as pivot point Note there can still be problems if the active object is not selectable |
May 21, 2018, 17:24 (GMT) |
May 21, 2018, 16:41 (GMT) |
CMake: only include licences for enabled libs |
May 21, 2018, 16:00 (GMT) |
Fix broken draw code from last Thursday commit. Seriously... Not all edges have faces!!!!!!!! Quick fix to make it possible to load/use customshaped bones again, not 100% sure it is correct, but... At least it does not crash anymore! |
May 21, 2018, 15:27 (GMT) |
Merge branch 'master' into blender2.8 |
May 21, 2018, 15:27 (GMT) |
Cleanup: unused vars |
May 21, 2018, 15:24 (GMT) |
Cleanup: use const for transform internal API |
May 21, 2018, 14:17 (GMT) |
Fix misuse of the `use_occlusion_test` parameter. |
Revision 0464a65 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 21, 2018, 14:13 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 21, 2018, 14:05 (GMT) |
Transform Snap: Fix normal in the wrong space. |
May 21, 2018, 13:47 (GMT) |
Function for removing all guide curves in a hair system. |
May 21, 2018, 12:51 (GMT) |
3D View: fix scale of 3D cursor crosshair Interface scale was applied twice. |
May 21, 2018, 12:21 (GMT) |
Add assert in psys function to ensure DM->Mesh conversion is not forgotten. |
May 21, 2018, 11:08 (GMT) |
UI: fix error for tools w/o a keymap |
May 21, 2018, 10:46 (GMT) |
UI: use spacebar for toolbar - This allows quick, consistent toolbar access w/o conflicting w/ the keymap. Where pressing space before a key activates that operator as a tool instead of running immediately. - Search can still be accessed by pressing spacebar again. - When there is no toolbar for a space, operator search still opens. |
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Master Commits
MiikaHweb | 2003-2021