Blender Git Commit Log

All Blender Git commits.

Page: 3369 / 8462

April 17, 2018, 15:38 (GMT)
Disable GAME ENGINE from the build options
April 17, 2018, 15:36 (GMT)
Merge remote-tracking branch 'origin/master' into blender2.8
April 17, 2018, 15:34 (GMT)
Particles: Hair: Make hair selectable in the 3D view.
Revision d4f4c2e by Gaia Clary
April 17, 2018, 15:29 (GMT)
Refactor Collada: moved Object sampling code into its own private method
April 17, 2018, 15:22 (GMT)
Interface: Show properties values from evaluated datablocks

This is a way to deal with animated properties in evaluated version
off datablock. Previously, running blender with copy-on-write enabled
will show original values. Now we can see proper properties, while
typing values in still goes to the original datablock.

Thanks Brecht for the review!
April 17, 2018, 15:04 (GMT)
MOAR compile fixes for GP branch after merge

Lots more fixes for various little things that broke after the merge and the
fixes required for that.

Unfortunately, I've had to disable a few things to get Blender compiling
again - those will require a bit more attention to fix.

Things currently broken/disabled:
* Apply/Bake for Hook and Lattice modifiers - disabled as we need to rethink how
this works after EvaluationContext removal. Probably should go to a new depsgraph
copy (instead of working in main depsgraph).

* Helplines for GP point edit - 1c9690e7607bc990cc4a3e6ba839949bb83a78af has been
temporarily reverted due to conflicts with multiedit changes
April 17, 2018, 15:00 (GMT)
Object Mode: Fix wrong wire color on non-meshes objects.
April 17, 2018, 15:00 (GMT)
Object Mode: Cleanup uneeded texture attachment.
April 17, 2018, 14:39 (GMT)
Merge branch 'blender2.8' into blender2.8-workbench
April 17, 2018, 14:34 (GMT)
Workbench: Switching Draw engines based on draw mode
April 17, 2018, 14:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Note:
There were some additional changes needed due to the EvaluationContext -> Depsgraph
cleanups + MultiObject edit that happened in 2.8 since the last merge of 2.8 into
this branch.


# Conflicts:
# release/datafiles/locale
# release/scripts/addons
# release/scripts/addons_contrib
# source/blender/blenkernel/BKE_modifier.h
# source/blender/editors/gpencil/gpencil_paint.c
# source/blender/editors/include/ED_object.h
# source/blender/editors/object/object_modifier.c
# source/blender/editors/screen/screen_context.c
# source/blender/editors/space_view3d/view3d_draw_legacy.c
# source/blender/editors/transform/transform.c
# source/blender/editors/transform/transform_conversions.c
# source/blender/editors/transform/transform_generics.c
# source/blender/editors/undo/ed_undo.c
# source/tools
April 17, 2018, 13:53 (GMT)
UI: Fix T54691: Vector icon vs Widget base ordering.

It was making keyframe marker and bone theme color icon disappear under
their button.
April 17, 2018, 13:33 (GMT)
Eevee: Render: Fix assert with framebuffer not being bound before read.
April 17, 2018, 13:33 (GMT)
Eevee: Fix AA in render mode.

Was due to wrong framebuffer being read because of wrong comparisson caused
by b9ec7a92725e1567c12475a9eb59191edca1dc32
April 17, 2018, 12:59 (GMT)
Merge branch 'blender2.8' into blender2.8-workbench
April 17, 2018, 12:58 (GMT)
Workbench: Draw modes
April 17, 2018, 12:55 (GMT)
immediately take constraint limit changes into account during rigidbody simulation
Revision 28dd3da by Gaia Clary
April 17, 2018, 12:10 (GMT)
Refactor: Moved unrelated class methods to collada_utils
April 17, 2018, 11:49 (GMT)
Depsgraph: Allow querying NULL IDs for evaluated version

Saves us from extra checks for NULL pointers when using datablocks for read.
Revision e441aaa by Gaia Clary
April 17, 2018, 11:35 (GMT)
Refactor: Renamed classes, updated comments for better reading
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021