February 6, 2018, 20:37 (GMT) |
Fix poll for OUTLINER_OT_object_remove_from_collection Outliner groups mode support no filtering. |
Revision 96ba61c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 16:23 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision c0cef0a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 16:17 (GMT) |
Remove limitation of fill only colors Now, when a fill brush is selected, the color picker shows all colors, not only fill colors. This makes the palette more consistent. |
Revision d56a035 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 15:30 (GMT) |
Fix enum after merge The code has been moved to new header file, so new definitions were missed. |
February 6, 2018, 15:28 (GMT) |
Rename OUTLINER_OT_collection_object_remove > _object_remove_from_collection Better make it clear it is different than OUTLINER_OT_collection_objects_remove. |
February 6, 2018, 15:19 (GMT) |
Outliner: Operator to delete outliner selected elements from collection Suggested by Pablo Vazquez (venomgfx). |
February 6, 2018, 15:19 (GMT) |
Fix crash when no active object To reproduce the crash: delete the active object of the scene. This bug was introduced on e9c40b7339be9. |
Revision c1401c7 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 15:18 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/object/object_modifier.c source/blender/editors/space_outliner/outliner_tree.c source/blender/makesdna/DNA_object_types.h |
February 6, 2018, 14:43 (GMT) |
Remove unused eval_ctx |
Revision e5917d6 by Sergey Sharybin (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 6, 2018, 14:37 (GMT) |
Fix missing group duplicated by hair in render Was happening when viewport visibility on the particle system is disabled. This became an issue after c45afcf, but the actual issue goes a bit deeper and the following aspects were involved: - Relations builder for particle system was ignoring particle system if it's visibility is not enabled for viewport. This is something what shouldn't have been done -- depsgraph relations are supposed to be the same no matter if it's viewport or render. - Relation builder was only dealing with duplication set to object, but was ignoring group duplication. This is NOT a regression since 2.79, but a regression since 2.79a-rc1. |
February 6, 2018, 14:29 (GMT) |
Avoid passing eval_ctx to modifier functions |
February 6, 2018, 14:13 (GMT) |
Pass object mode to multires functions |
Revision 36b6406 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
GP Toolbar UI: Move the "Eraser" and "Brush Appearance" panels to the Tools tab in Draw Mode It was awkward having these in the "Options" tab, where they were likely to get missed. This change will perhaps make more sense after some of my other upcoming changes here. |
Revision f4f2303 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
Cleanup: Simplify various bits of the GP Color Picker code * Removed the redundant init() wrapper * Got the "focus" text highlight working again (missed from previous commit) * Removed some unused vars * Clarified reason why poll fails |
Revision 2bc6c2d by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
Fix: GP Color Picker text positioning/sizing was using an absolute pixel size for an offset This would break when changing the DPI settings |
Revision c9c2e88 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
GP Color Picker: Highlight the color under the mouse Previously, the color picker provided no feedback on which color under the mouse would get applied when clicking. It also wasn't that clear what the current active color was. This commit fixes this, making the UI feel more like a standard Blender menu/popup, and less like a glitchy non-interactive graphic, by drawing a highlight rect behind the item currently under the mouse. By default, the current/active color will be highlighted before the mouse enters the panel. |
Revision 71c423f by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
GP Color Picker: Shrink thickness of outlines around color swatches Now it looks less cartoonish, and more in line with other UI widgets |
Revision 6861ea7 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 6, 2018, 14:05 (GMT) |
Cleanup: Use BLI_rect functions instead of inlining boundbox range checks |
February 6, 2018, 13:51 (GMT) |
Depsgraph: Correction to previous particle fix The reason it appeared working was due to left-over debug code to force time dependency. Real fix seems to include force tagging objects used by duplication, similar to what we do for some other modifiers already. |
February 6, 2018, 13:39 (GMT) |
Fix T54005: Broken IDProp copying from RNA code. When destination IDProp did not exist, new code (related ot static overrides) would not do nothing... IDProps and RNA are really not easy to tame, thinking more and more we should totally bypass RNA and directly use (add) IDP code to handle comparison and diff creation/application of IDProps. But for now, this bandage should to the trick. |
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