Blender Git Commit Log

All Blender Git commits.

Page: 3534 / 8462

January 2, 2018, 21:12 (GMT)
WIP: Add a leak tolerance for narrow gaps

This is a initial implementation for filling areas with narrow gaps between strokes.

Maybe the limit of the pixel size must be visible in UI panel.
January 2, 2018, 20:19 (GMT)
Layers/Collections: Fix crash when deleting collection

If the collection to be deleted has a nested collection that is directly linked
to a view layer, we were getting a crash.
January 2, 2018, 19:42 (GMT)
Layers: Fix operator_context unittest

This was broken since 70cdc8412c478b when we changed the requirement for context
scene collection to be part of context view layer.
January 2, 2018, 18:59 (GMT)
Layers: Fix collection_rename unittest

This was broken since c9cb5dc3dab0af when we supported same name for
non-sibling collections.
January 2, 2018, 16:40 (GMT)
Outliner: Master Collection always expanded

This is part of T53495.

This makes sure the master collection is always expanded and you don't even get
the expand/collapse icons for it.

This is only for the Collecions (currently Master Collection Tree) option, not
for active view layer.
January 2, 2018, 15:10 (GMT)
Outliner: Always show the master collection on top of the tree

This reverts commit 0d0d68d39dad8e14b80489bc28d591fc6eff5f21 with extra changes.

This is part of T53495.
January 2, 2018, 15:10 (GMT)
Outliner/Collections: Don't link a collection after creation
January 2, 2018, 14:24 (GMT)
Add missing editmode menu for groom objects.
January 2, 2018, 14:23 (GMT)
nstall_deps: llvm downloads new website location

Patch by Lucas Walter (@lucasw), thanks.

Reviewers: mont29

Reviewed By: mont29

Subscribers: mont29

Differential Revision: https://developer.blender.org/D2983
January 2, 2018, 14:18 (GMT)
Use derivedFinal as scalp surface (for the time being).

Eventually DerivedMesh will be deprecated and Mesh used instead,
but until then the surface sampling algorithms use DerivedMesh.
January 2, 2018, 13:55 (GMT)
fix T53230: avoid Nullpointer problems in Collada Exporter
January 2, 2018, 13:36 (GMT)
New object pointer in groom ID to use as a "scalp" object for attaching hair.
January 2, 2018, 12:54 (GMT)
RNA and UI scripts for the hair system and draw settings in groom objects.
January 2, 2018, 12:45 (GMT)
Add a hair system in the groom ID block for creating renderable hairs.
January 2, 2018, 12:44 (GMT)
Fix transform recalc, 2D data only exists for section vertex transforms.
January 2, 2018, 12:35 (GMT)
Fix memory leak
January 2, 2018, 11:58 (GMT)
Cleaunp blank line

January 2, 2018, 11:23 (GMT)
UI: Reorganize draw specials menu options
January 2, 2018, 11:17 (GMT)
New color selection in draw specials menu

A quick color selection in draw special menu. In the future it would be good to add a small icon with the color, but now is not working in the menu
January 2, 2018, 10:57 (GMT)
UI: Fix pie menu
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021