Blender Git Commit Log

All Blender Git commits.

Page: 3709 / 8462

August 28, 2017, 15:34 (GMT)
Fixed a crasher, mutex was missing initialisation.
August 28, 2017, 14:27 (GMT)
fix for angle calculation due to usage of initially rotated rigidbodies in external mode
August 28, 2017, 11:28 (GMT)
Add new flag for MultiEdit

Note: The new UI options now appears in display panel but it will be moved out in future changes.
August 28, 2017, 11:05 (GMT)
obstacle grid optimization

now only allocating obstacle grids when there actually is an obstacle object present
August 28, 2017, 10:28 (GMT)
UI: Fix onion options error when no layers
August 28, 2017, 10:06 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 28, 2017, 09:51 (GMT)
Depsgraph: Don't case ID_Type to short
August 28, 2017, 09:44 (GMT)
Merge branch 'master' into blender2.8
August 28, 2017, 09:43 (GMT)
Depsgraph: Don't cast ID_Type to short
August 28, 2017, 09:27 (GMT)
Merge branch 'master' into blender2.8
August 28, 2017, 09:21 (GMT)
Make GS macro return proper IDType type

Previously it was returning short, which was really easy to (a) compare against
non-ID type value (b) forget to handle some specific value in switch statement.

Both issues happened in the nearest past, so it's time to tighten some nuts
here.

Most of the change related on silencing strict compiler warning now, but there
is also one tricky aspect: ID_NLA is not in the IDType enum. So there is still
cast to short to handle that switch. If someone has better ideas how to deal
with this please go ahead :)
August 28, 2017, 09:06 (GMT)
Atomics: Use system headers directly, without bad level dependency to BLI

This will make it easier to re-use library as-is in other projects,
such as Cycles standalone repo for example.
August 28, 2017, 09:00 (GMT)
Depsgraph: Pass copy-on-write pointer to material update

Unfortunately, there is something else wrong going on here, which makes objects
black after tweaking material settings.
August 28, 2017, 08:33 (GMT)
Merge branch 'master' into blender2.8
August 28, 2017, 08:07 (GMT)
Revert accidentally committed partial change
August 28, 2017, 07:21 (GMT)
Simple CSV mesh loading for tests.

File paths are crude and preliminary.
August 28, 2017, 07:12 (GMT)
Buildbot: Tweak nightly schedule of builds

Basically, schedule linux 64 earlier on, so builds are ready for nightly benchmarks.
August 28, 2017, 06:29 (GMT)
Missing from last commit (missed manually resolving)
August 28, 2017, 06:04 (GMT)
Merge branch 'master' into blender2.8
August 28, 2017, 06:00 (GMT)
Transform: center override

Hidden option to override transform center.
Needed for manipulators that define their own center.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021