August 23, 2017, 14:51 (GMT) |
Merge branch 'id_override_static' into asset-engine |
August 23, 2017, 14:48 (GMT) |
Revision 38b6e10 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 23, 2017, 14:46 (GMT) |
Disable onion skinning in edit modes |
August 23, 2017, 14:43 (GMT) |
Merge branch 'master' into id_override_static |
August 23, 2017, 14:43 (GMT) |
Fix bplayer (c) |
August 23, 2017, 12:06 (GMT) |
Fix T52396: Crash loading template w/o config dir |
Revision aca714c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 23, 2017, 11:28 (GMT) |
Fix merge error |
Revision 3e972fb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 23, 2017, 10:58 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision c0d0aba by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 23, 2017, 10:55 (GMT) |
Reorganize Onion drawing and hide on Play Hide on play the onion skinning and refactor drawing functions for onion skining |
August 23, 2017, 10:54 (GMT) |
Cycles: Add maximum depth stat to bvh builder |
August 23, 2017, 10:54 (GMT) |
Fix implementation of atomic update max and move to a central location While unlikely to have had any serious effects because of limited use, the previous implementation was not actually atomic due to a data race and incorrectly coded CAS loop. We also had duplicates of this code in a few places, it's now been moved to a single location with all other atomic operations. |
August 23, 2017, 10:35 (GMT) |
Fix T51805: Overlapping volumes renders incorrect on AMD GPU We need to make sure we can store all volume closures for all objects in volume stack. This is a bit tricky to detect what would be the "nestness" level of volumes so for now use maximum possible stack depth. Might cause some slowdown, but better to give reliable render output than to fail quickly. Should be safe for 2.79 after extra eyes. |
August 23, 2017, 10:16 (GMT) |
Merge branch 'master' into blender2.8 |
August 23, 2017, 10:15 (GMT) |
Cleanup: move variadic defines to their own header So we can use in headers without pulling in many other defines. |
August 23, 2017, 10:15 (GMT) |
Cleanup: mark VA_NARGS_COUNT as public Was already used in two other headers, remove underscore prefix. |
August 23, 2017, 09:49 (GMT) |
Fix T52218: Missing update when reconnecting node If node was connected to output, we tag tree for update no matter where the node was re-plugged to. Should be safe for 2.79. |
August 23, 2017, 09:40 (GMT) |
RNA: use string join functions as with operators |
August 23, 2017, 09:21 (GMT) |
Merge branch 'master' into blender2.8 |
August 23, 2017, 09:18 (GMT) |
RNA: use string-join to simplify operator register Also sanity check macro-operator ID's. |
August 23, 2017, 09:17 (GMT) |
BLI_string_utils: string joining utility functions Includes a version that takes a separator and macros for convenience. |
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