August 9, 2017, 08:27 (GMT) |
Cycles: Proper fix for recent OpenCL image crash Problem was that some code checks to see if device_pointer is null or not and the new allocator wasn't even setting the pointer to anything as it tracks memory location separately. Setting the pointer to non null keeps all users of device_pointer happy. |
Revision eafc840 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 9, 2017, 08:26 (GMT) |
Cleanup compiler warning |
August 9, 2017, 08:24 (GMT) |
Revert "Cycles: Fix crash changing image after recent OpenCL changes" This reverts commit f2809ae0a671057caa1005e2b9cc91648c33dd1f. |
August 9, 2017, 08:08 (GMT) |
Manipulator: add sun-beam node manipulator |
August 9, 2017, 08:07 (GMT) |
Manipulator: grab3d - support for 2d views Also internal changes so arrow3d matches grab3d's behavior. Needed to add WM_MANIPULATOR_DRAW_OFFSET_SCALE flag so we can optionally apply offset in worldspace or screen scaled values. |
August 9, 2017, 08:02 (GMT) |
Fix spin rotate axis Also disable lamp-target for cameras (might enable later). |
August 9, 2017, 08:02 (GMT) |
Manipulator: replace hard coded color w/ theme |
August 9, 2017, 07:42 (GMT) |
Modules test: Don't print backtrace for files which are ignored This could make output really polluted, where it'll be hard to see actual issues. It is still possible to have all backtraces printed using BLENDER_VERBOSE environment variable. |
August 9, 2017, 07:12 (GMT) |
Merge branch 'master' into blender2.8 |
August 8, 2017, 22:29 (GMT) |
Fix T52280: The Image node in Compositing can't read Z buffer of openEXR in 2.79 As part of the fix for T51587, I removed the Depth output for non-Multilayer images since it seemed weird that PNGs etc. that don't have a Z pass still get a socket for it. However, I forgot about non-multilayer EXRs, which are a special case that can actually have a Z pass. Therefore, this commit brings back the Depth output for non-multilayer images just like it was in 2.78. |
August 8, 2017, 20:32 (GMT) |
Cycles: More fixes for Windows 32 bit - Apparently MSVC does not support compound literals in C++ (at least by the looks of it). - Not sure how opencl_device_assert was managing to set protected property of the Device class. |
August 8, 2017, 20:01 (GMT) |
Cycles: Fix compilation error of filter kernels on 32 bit Windows We don't enable global SSE optimizations in regular kernel, and we keep those disabled on Linux 32bit. One possible workaround would be to pass arguments by ccl_ref, but that is quite a few of code which better be done accurately. |
Revision 44479da by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 8, 2017, 18:29 (GMT) |
UI: Reorganize Stroke style panel |
August 8, 2017, 17:16 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/modifiers/intern/MOD_meshsequencecache.c |
August 8, 2017, 16:26 (GMT) |
curve fall of works properly now |
August 8, 2017, 16:22 (GMT) |
Fix T51701: Alembic cache screws up mesh. Use same trick as in DataTransfer modifier e.g. to avoid modifying existing mesh's data. |
August 8, 2017, 15:17 (GMT) |
Cycles: Fix crash changing image after recent OpenCL changes Steps to reproduce: - Create shader Image texture -> Diffuse BSDF -> Output. Do NOT select image yet! - Start viewport render. - Select image from the ID browser of Image Texture node. Thing is: with the memory manager we always need to inform device that memory was freed. |
August 8, 2017, 15:02 (GMT) |
Cycles: Fix compilation error without C++11 Common folks, nobody considered master a C++11 only branch. Such decision is to be done officially and will involve changes in quite a few infrastructure related areas. |
August 8, 2017, 14:43 (GMT) |
Merge branch 'master' into blender2.8 Conflicts: source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/editors/object/object_add.c source/blender/python/intern/bpy_app_handlers.c |
Revision cd3ff68 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 8, 2017, 14:40 (GMT) |
Fix opacity modifier problem with 2.0 value When the value is set to 2.0, the stroke opacity must be set to 1.0 to force a complete solid drawing. |
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