Revision 8abe674 by Lukas Toenne (hair_guides, hair_guides_grooming, hair_object, strand_editmode, tmp_hair_curves) August 7, 2017, 09:54 (GMT) |
DNA data + modifier for storing persistent hair data. This stores basic hair follicle data, rather than full fiber caches (which should only be generated for render data). Note that deformation by strands will just be one possible way to generate hair fibers, so strands should be kept separate from the hair follicle data somewhat. |
Revision b85916e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 7, 2017, 09:28 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision be12ccf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 7, 2017, 09:04 (GMT) |
VFX Wave modifier uses PI range The sinusoidal curve uses a loop between 0 and PI to get better and smooth result |
Revision a9a37ac by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 7, 2017, 08:52 (GMT) |
Fix problem of VFX double drawing The vfx pass needs a separate framebuffer to avoid double drawing of the strokes. If necessary, a full copy of the initial texture is done to be used by all vfx modifiers. |
August 7, 2017, 08:31 (GMT) |
Fix memleak in Weighted Normals modifier when autosmooth is disabled. |
August 7, 2017, 01:47 (GMT) |
Fix error in build by including limits.h |
August 6, 2017, 22:27 (GMT) |
Fix Cycles CUDA adaptive megakernel build error. |
August 6, 2017, 18:01 (GMT) |
Rewrote the code for sharp edges on weighted modifier. |
August 6, 2017, 16:42 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
August 6, 2017, 15:35 (GMT) |
Fix broken API doc generation: Partially revert rBa372638a76e0 Making those arrays static remove them from exported symbols, which breaks API doc generation script. To be backported to 2.79 branch. |
Revision 6abd280 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 6, 2017, 15:07 (GMT) |
New VFX Wave modifier Distorsion using sinusoidal wave |
Revision e1a798c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 6, 2017, 13:55 (GMT) |
Cleanup: Reorganize code |
August 6, 2017, 13:47 (GMT) |
fixed texture painting brush issue |
Revision 53eb011 by Lukas Toenne (hair_guides, hair_guides_grooming, hair_object, strand_editmode, tmp_hair_curves) August 6, 2017, 11:41 (GMT) |
Prototype hair deformers for generated detail like clumping and curling. Currently only clumping and curls are implemented. There is no proper input for the parameters yet, these are just hardcoded atm. Eventually the hair system should either define uniform values from hair system settings or enable per-fiber values using a material or other node-based input. |
Revision 0c6ddc2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 6, 2017, 11:20 (GMT) |
New VFX Gaussian Blur modifier This modifier works only at viewport level and cannot be applied. |
August 6, 2017, 09:50 (GMT) |
Manipulator: experimental lamp positioning tool - New manipulator tracks lamps to position under cursor. - Works with multiple lamps, keeping relative offsets. - Holding Ctrl moves the lamp. - Access via manipulator or Shift-T. Code could be improved, but like to get feedback from users. |
Revision be6e39d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 5, 2017, 18:05 (GMT) |
minor fix: forgot to update frame in display when converting to keyframes |
Revision 91f02a8 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 5, 2017, 17:22 (GMT) |
fix for wrong centroid calculation when re-using existing mesh-islands this affected the physics mesh and the convert to keyframes function, which created incorrect results. |
Revision 72b709c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 5, 2017, 16:20 (GMT) |
Cleanup: Reorganize code |
Revision b57d6e9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 5, 2017, 15:52 (GMT) |
WIP: Basic structure of VFX Gaussian Blur This is the first step to implement a system for adding VFX modifiers that are applied to viewport and not to strokes |
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