Revision b25edc6 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) June 3, 2017, 17:58 (GMT) |
set allowed smoke timescale from 0.0 to 2.0, thus allow static and a bit faster smoke as well |
June 3, 2017, 04:51 (GMT) |
added Color Dodge, Difference, Screen, Hardlight, Overlay blend modes |
June 3, 2017, 00:51 (GMT) |
added debug flag to control console output console output had gotten to a point where it slowed down the simulation |
June 2, 2017, 23:43 (GMT) |
Eevee: Fix compilation error |
June 2, 2017, 22:54 (GMT) |
Eevee: Cleanup. Group data functions into one file. |
June 2, 2017, 22:54 (GMT) |
Eevee: fix bad eye vector and get rid of two uniform |
June 2, 2017, 22:54 (GMT) |
Eevee: Reduce shadow map precision. Since we only store linear distance now we don't need so much bytes per pixels. |
June 2, 2017, 22:54 (GMT) |
Eevee: fix shadows artifact by clearing to max depth |
June 2, 2017, 22:54 (GMT) |
Eevee: fix light update when a shadow caster is deleted |
June 2, 2017, 22:54 (GMT) |
Eevee: Polishing of Exponential Shadow mapping Added exponent parameter to tweak light bleeding. Added depth bias to the shadow test. Added better blurring using 32 samples. |
June 2, 2017, 22:54 (GMT) |
UI: Change shadow map bias tooltip |
June 2, 2017, 22:54 (GMT) |
Eevee: Update Light data panel |
June 2, 2017, 22:54 (GMT) |
Object Mode Engine: Fix spot cone shader. |
June 2, 2017, 21:22 (GMT) |
PyAPI: Cleanup "Python API Overview" doc Reword to clean up some odd grammar (mostly dangling modifiers) and improve readability. Differential Revision: https://developer.blender.org/D2699 |
June 2, 2017, 20:37 (GMT) |
added function to handle particle reading inside particle system c code |
June 2, 2017, 20:36 (GMT) |
added c/c++ api functions and extended caching to account for particles |
Revision 743eb1d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 2, 2017, 16:53 (GMT) |
Set Object mode as default for new strokes |
June 2, 2017, 16:21 (GMT) |
Fix for crash/error drawing duplis Drawing object centers used stack memory, we don't want to draw these anyway so add check. |
Revision d8839ac by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) June 2, 2017, 15:26 (GMT) |
Convert always scene GP datablock to new GPencil object |
June 2, 2017, 14:41 (GMT) |
Fix from merge |
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Master Commits
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