Blender Git Commit Log

All Blender Git commits.

Page: 3876 / 8462

May 16, 2017, 18:30 (GMT)
Draw Manager: support render only mode.
May 16, 2017, 18:30 (GMT)
Draw Manager: Texture Memory usage improvement.

-Use 11_11_10 buffers for hdr content.
-Eevee compositing share 1 buffer if bloom and DOF are both activated.
-Fix slowdown when resizing EEVEE viewport.
-Removed DRW_BUF_*** enums causing confusion.
May 16, 2017, 18:30 (GMT)
Draw Manager: Improve debug
May 16, 2017, 18:30 (GMT)
Draw Manager: Make use of texture reuse.
May 16, 2017, 18:27 (GMT)
GPUViewport: Add a Texture Pool to reuse textures across engines.
May 16, 2017, 17:25 (GMT)
Fix segfault error when drawing several strokes in same drawing session

The clean of the cache must be done by stroke and not at the final of the drawing session.
May 16, 2017, 16:37 (GMT)
Migrate scale pixel code to vertex shader
Revision dc01586 by Luca Rood (master)
May 16, 2017, 15:42 (GMT)
Fix crash when particle display is below 100%
Revision 95547bd by Luca Rood (master)
May 16, 2017, 14:43 (GMT)
Minor cleanup in clay_engine.c
May 16, 2017, 14:40 (GMT)
Outliner: Bring back "activate" object when selecting from outliner
May 16, 2017, 14:34 (GMT)
Fix T50673: OpenEXR multilayer image truncated on save

The issue is in OpenEXR itself. See the report fomr some more details.
May 16, 2017, 14:26 (GMT)
Draw Manager: Small cleanup on bool and bitwise

We should avoid casting from an int to a flag.

In this case it is probably fine, but if the OB_MODE_SCULPT
was too high it can overflow the bool.

(also adding explicit parenthesis to a flag check)
May 16, 2017, 14:18 (GMT)
Clay/Hair: Only show hair when in object mode
Revision c6da3c2 by Luca Rood (master)
May 16, 2017, 14:07 (GMT)
Fix hair drawing with collection clay settings overrides
May 16, 2017, 13:36 (GMT)
Fix memory leak when saving OpenEXR files

It is not a good idea to:

1. Duplicate metadata to self
2. Ignore the fact that something might have had metadata already.

Also moved metadata copy to a preparation function, so it is
never lost.
May 16, 2017, 12:55 (GMT)
Fix hair width changing
May 16, 2017, 11:29 (GMT)
Cleanup: Rename functions
May 16, 2017, 11:19 (GMT)
Fix T49467: Crash due to assert failure in bevel.

The mesh interpolation code had an edge case where one of two
adjacent edges to a vertex has 0 length. This caused an assert
failure indexing the vertex mesh for splash Blenderman.blend.
May 16, 2017, 11:17 (GMT)
Fix problem with UI panel for convert to GP object button
May 16, 2017, 10:58 (GMT)
UI: Expose Views to eevee and clay
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021