Revision 9529a96 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2017, 18:08 (GMT) |
fix attempt for disappearing fm debris particles after baking |
Revision 3c518ab by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 29, 2017, 18:07 (GMT) |
crash fix, do not update tessface data while loading, only ensure it (saved fracture might have been invalid mesh) |
January 29, 2017, 17:19 (GMT) |
Remove `BKE_boundbox_ray_hit_check` Remove `BKE_boundbox_ray_hit_check` since it is no longer being used and can be easily replaced by `isect_ray_aabb_v3_simple` |
January 29, 2017, 17:00 (GMT) |
[msvc] Set proper OpenSubdiv flags when not using find_package to find opensubdiv. Fixes T50548 |
January 29, 2017, 16:56 (GMT) |
New math_geom function `isect_ray_aabb_v3_simple` The new `isect_ray_aabb_v3_simple` function replaces the `BKE_boundbox_ray_hit_check` and can be used in BVHTree Root (first AABB). So it is much more efficient. |
January 29, 2017, 16:13 (GMT) |
Rename func `set_SnapData` to `snap_data_set` Don't use CamelCase in functions and try to keep area affected first, and action last, in names |
January 29, 2017, 15:26 (GMT) |
fix T50486: Don't always do the `ray_start_correction` in the ortho view You need to make sure that ray_start is really far away, because even in the Orthografic view, in some cases, the ray can start inside the object |
January 29, 2017, 15:07 (GMT) |
Remove struct `PreDefProject` and store all immutable parameters within the new struct `SnapData` In order to simplify the reading of these functions, the parameters: `snap_to`, `mval`, `ray_start`, `ray_dir`, `view_proj` and `depth_range` are now stored in the struct `SnapData` |
January 29, 2017, 15:00 (GMT) |
Fix T50550: GPUShader: compile error - Background image not showing in viewport. Caused by rBd6cf28c5e15739f864fbf04614c2a50708b4b152, which forgot to update the GLSL code for the "Light Path" node. |
January 29, 2017, 14:24 (GMT) |
add a space before public to follow google style |
January 29, 2017, 14:21 (GMT) |
Fix blurry icons |
January 29, 2017, 14:18 (GMT) |
Don't mix two operations in a single line. |
January 29, 2017, 14:15 (GMT) |
* fix code style - In Blender and C-API we follow Type *foo NOT Type* foo. Might be different in Libmv itself. |
January 29, 2017, 13:58 (GMT) |
Merge branch 'master' into soc-2016-multiview |
January 28, 2017, 23:55 (GMT) |
Change in DNA/RNA. Still missing freeing and read/write. |
January 28, 2017, 21:10 (GMT) |
fix D2489: Collada exporter broke edit data when exporting Armature while in Armature edit mode |
January 28, 2017, 20:51 (GMT) |
fix D2489: Collada exporter broke edit data when exporting Armature while in Armature edit mode |
January 28, 2017, 04:40 (GMT) |
Bring back impulse scaled repulses It seems I was a bit too optimistic in thinking that just distance based repulses could handle contacts nicely. Turns out impulse scaled repulses really have enough of an influence in making the collision response more effective, that it is worth keeping it for now, even if at the cost of a very slight stability reduction and and a bit of an increase in collision elasticity. I hope to come up with a better solution, and elliminate this, after cluster based impulse pruning is implemented. |
January 27, 2017, 18:27 (GMT) |
Fix (IRC reported) DataTransfer modifier affecting base mesh in some cases. Checking only whether mverts is same as base mesh one is not enough in all cases, some modifiers (deform ones) can only generate new mvert data, while keeping others from original mesh. Now checking both mvert or medge, hopefully this will be enough to catch all problematic cases this time. Thanks @gaia for finding that problem. :) |
January 27, 2017, 18:07 (GMT) |
Fix T50534, Part II: warn user when DataTransfer mod affects custom normals. Custom normals need Autosmooth setting to be enabled, always! |
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