June 30, 2021, 23:32 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 30, 2021, 23:03 (GMT) |
Cleanup: Fix compiler warning from previous commit The use_deform argument was always passed as zero or one, so the "< 0" check is no longer necessary. |
Revision d8ec228 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 30, 2021, 22:02 (GMT) |
GPUMaterial: Fix issue with displacement tree and partial derivatives |
Revision 27adad0 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 30, 2021, 21:56 (GMT) |
GPUNodeTree: Fix issue with weight tree inversion and displacement Displacement tree was also being tagged for copy and caused issue. |
Revision c4a3ba6 by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) June 30, 2021, 21:55 (GMT) |
EEVEE: Hair: Add back shaded hair support Same implementation as before but it is less intrusive towards the shading Node glsl code. Hair shaders also now supports displacement. |
June 30, 2021, 21:52 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 30, 2021, 21:44 (GMT) |
USD export: armature writer WIP. Starting to add support for exporting SkelAnimation prims. |
June 30, 2021, 21:41 (GMT) |
Cleanup: Use bool instead of int, rename variable The "useDeform" argument was only passed as 1 or 0, so even though there was an odd "< 0" comparison, it can be passed as a boolean. |
June 30, 2021, 16:53 (GMT) |
Vulkan: Fix uninitialized ram in VKTexture The ram being uninitialised caused issues in VKTexture's destructor which tests for VK_NULL_HANDLE. The nvidia driver did not enjoy being fed a bogus pointer and crashed. |
June 30, 2021, 16:48 (GMT) |
June 30, 2021, 16:34 (GMT) |
Merge branch 'master' into curve-nodes-modifier |
June 30, 2021, 16:12 (GMT) |
Merge branch 'master' into sculpt-dev |
June 30, 2021, 15:52 (GMT) |
Cycles X: Ground work for work balancing No actual logic implementation yet, just taking gradual steps towards the desired goal. |
June 30, 2021, 15:52 (GMT) |
Cycles X: Make temp CPU-side render buffers creation reusable |
June 30, 2021, 15:50 (GMT) |
Minor Cleanup * Remove printf statements * Use enums |
June 30, 2021, 15:46 (GMT) |
UI: custom free function improvements This changes `UI_but_func_tooltip_set` so that it allows passing a custom free function, which has two benefits: * The caller can pass `null` to indicate that the value should not be freed. * Arbitrary c++ data can be passed to the callback (before the struct had to be trivially destructible). I added `uiFreeArgFunc` and used it in other places where appropriate. Differential Revision: https://developer.blender.org/D11738 |
June 30, 2021, 15:29 (GMT) |
Cleanup: variable naming for texture/material SocketPropertyType Copy-Pasting error in rB3025c348253a Maniphest Tasks: T88701 Differential Revision: https://developer.blender.org/D11755 |
June 30, 2021, 15:10 (GMT) |
June 30, 2021, 13:42 (GMT) |
Fix bad versioning of snapping flags If the value of a macro has changed. We need to change all references to that macro in the versioning code. |
June 30, 2021, 13:38 (GMT) |
Fix T89535: FCurve.mute UI text wrong Copy-paste mistake in rB4e9817a4fb29 (copied from fmodifier). Maniphest Tasks: T89535 Differential Revision: https://developer.blender.org/D11753 |
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Master Commits
MiikaHweb | 2003-2021