April 14, 2021, 18:53 (GMT) |
UI: Add a workspace for geometry nodes in the default startup file This will hopefully make it faster to start using the node editor. The workspace also includes the spreadsheet. Note that while existing startup files won't have this workspace added, it will be in the list of options when clicking on the "add workspace" button. Ref T86499 |
April 14, 2021, 17:50 (GMT) |
Compare display names instead of the column ID |
April 14, 2021, 17:33 (GMT) |
USD Import: removed as_background_job option. Removed deprecated option, per review for differential D10700. |
April 14, 2021, 17:00 (GMT) |
GPencil: Invert color offsetting for Single and Object mode Now, instead to offset the stroke color to make it visible over fill, the stroke keeps the original color and the fill is offset. Related to the issue in T87406. |
April 14, 2021, 16:52 (GMT) |
Fix T87406: Stroke color when using object color mode The color of the strokes was shifted when using `Single Color` or `Object Color`in Solid Display Mode. This was originally done so that it was still possible to differentiate strokes and fills. The fix allows for a completly flat shading by checking if the Lighting Mode is set to `Flat`. If it is, then the colors are not shifted for the strokes and everything will use the same color. Reviewed By: antoniov, fclem Maniphest Tasks: T87406 Differential Revision: https://developer.blender.org/D10957 |
April 14, 2021, 16:32 (GMT) |
Use nullptr instead of NULL |
April 14, 2021, 16:25 (GMT) |
Merge branch 'master' into temp-spreadsheet-row-filter |
April 14, 2021, 16:11 (GMT) |
Geometry Nodes: Add domain and data type to attribute search This patch adds domain and data type information to each row of the attribute search menu. The data type is displayed on the right, just like how the list is exposed for the existing point cloud and hair attribute panels. The domain is exposed on the left like the menu hierarchy from menu search. For the implementation, the attribute hint information is stored as a set instead of a multi-value map so that every item (which we need to point to descretely in the search process) contains the necessary data type and domain information by itself. We also need to allocate a new struct for every button, which requires a change to allow passing a newly allocated argument to search buttons. Note that the search does't yet handle the case where there are two attributes with the same name but different domains or data types in the input geometry set. That will be handled as a separate improvement. Differential Revision: https://developer.blender.org/D10623 |
April 14, 2021, 16:08 (GMT) |
USD Import: code cleanup. Removed commented out code and code for unsupported sequence and mesh validation options. Per review for differential D10700. |
April 14, 2021, 15:56 (GMT) |
UI: 2D Animation: Fix Labelling issue within the 'Cursor' dropdown Within the 2D Animation workspace, the 'Cursor' dropdown currently displays the 'Display Cursor' incorrectly aligned. This change fixes the alignment issue. Reviewed By: #user_interface, #grease_pencil, antoniov Differential Revision: https://developer.blender.org/D10614 |
Revision 520962b by Clément Foucault (eevee-rewrite, temp-eevee-gpencil-rewrite, viewport-compositor) April 14, 2021, 14:46 (GMT) |
EEVEE: Lights: Support infinite light count Support infinite light count by dividing rendering into chucks of LIGHT_MAX. Forward passes are just rendered again and deferred passes (not implemented yet) will just have to have multiple light evaluation passes. |
April 14, 2021, 14:14 (GMT) |
[WIP]Blenlib: Explicit Colors. Colors needs to be explicitly typed. Currently not fully working as constructors overriding selects incorrect constructor. Differential Revision: https://developer.blender.org/D10978 |
April 14, 2021, 14:09 (GMT) |
Blenlib: Explicit Colors. Colors needs to be explicitly typed. Currently not fully working as constructors overriding selects incorrect constructor. |
April 14, 2021, 14:08 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-stroke-type |
April 14, 2021, 14:08 (GMT) |
Merge branch 'master' into greasepencil-object |
April 14, 2021, 13:44 (GMT) |
Merge branch 'master' into eevee-gpencil |
April 14, 2021, 13:28 (GMT) |
Cycles: Remove unused fields from RenderBuffers The neighours map is not used anymore as everything is happening on a level of big tiles. The render time will need to be redone somehow, because measuring it on a big tile level is not very useful for artists. |
April 14, 2021, 13:28 (GMT) |
Cycles: Use more clear name for tile pixels accessors |
April 14, 2021, 13:28 (GMT) |
Cycles: Hide Session::tile_manager from public access |
April 14, 2021, 13:28 (GMT) |
Cycles: Remove trivial wrapper functions They do not add any semantic meaning, is easier to simply call the C++ RNA API directly, as it is exactly the same argument list to be passed. |
|
|
|


Master Commits
MiikaHweb | 2003-2021