Blender Git Commit Log

All Blender Git commits.

Page: 910 / 8462

February 17, 2021, 18:44 (GMT)
GPencil : New Flip automatic calculation

Now the stroke is flipped automatically if the visual lines between extremes intersect. Also, instead to use a checkbox, now there is a list of flip modes: No Flip, Flip and Automatic.
February 17, 2021, 18:21 (GMT)
Merge branch 'master' into sculpt-dev
Revision f29a1d8 by Hans Goudey (master)
February 17, 2021, 18:21 (GMT)
Fix: Attribute randomize node broken for integer attributes

The integer mode still needs a random value in a 0 to 1 range, just like
floats. So slightly refactor to let the integer randomization use the
float implementation and then round to an int afterwards.
February 17, 2021, 18:08 (GMT)
Merge remote-tracking branch 'origin/blender-v2.92-release'

Making sure the rc tag doesn't get carried over to master.
February 17, 2021, 17:55 (GMT)
Blender 2.92 bcon4 - change release cycle to release candidate

This is still a rolling release candidate with new builds every day
as a preparation to the final release.
February 17, 2021, 17:21 (GMT)
Cycles: Fix build error on windows

Function __bsf was in util/util_simd.h twice

problem located by @EAW on chat.
February 17, 2021, 17:04 (GMT)
USD import: update instancing option description.
February 17, 2021, 17:03 (GMT)
Fix OpenColorIO 2.0 GPU shader error in uniform assignment

And fix a (harmless) compiler warning.
February 17, 2021, 17:02 (GMT)
Merge branch 'master' into sculpt-dev
February 17, 2021, 16:53 (GMT)
Fix Cycles compilation error without OSL

Annoyingly, had to roll back to an untyped memory buffer for OSL globals.
February 17, 2021, 16:53 (GMT)
Cycles: Refactor kernel globals localization

A follow-up of the previous change. Based on the idea that
KernelGlobals pointer is not needed for OSL. Allows to use
more const qualifiers.
February 17, 2021, 16:50 (GMT)
Sculpt Expand: More comment on ExpandCache
February 17, 2021, 16:44 (GMT)
Sculpt Expand: Improve and fix Face Set snapping whit Face Sets
February 17, 2021, 16:40 (GMT)
Sculpt Expand: ExpandCache comments
February 17, 2021, 16:39 (GMT)
Sculpt Expand: Expose normals expand in the keymap
February 17, 2021, 16:24 (GMT)
USD Importer: dependency graph update crash.

Fixed occasional random crash due to simultaneous update
to the dependency graph from multiple threads. A typical
collision might happen when the USD import job thread
is creating a material while the window manager in the
main thread is processing event notifiers. The current
fix is to remove the ND_FRAME flag from the call to
WM_jobs_timer(), which prevents ED_update_for_newframe()
from being called from wm_event_do_notifiers().
February 17, 2021, 16:23 (GMT)
GPU Python: Rename 'uniform_buffer' to 'uniform_block'

From the the opengl wiki:
> Buffer objects are associated with a program's uniform block similarly to the way that texture objects are associated with sampler uniforms.
February 17, 2021, 15:50 (GMT)
Sculpt Expand: Fix normals falloff
February 17, 2021, 15:49 (GMT)
Cleanup: Use static struct for work scheduler.
February 17, 2021, 15:49 (GMT)
Cleanup: Use struct for WorkScheduler.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021