February 17, 2021, 18:44 (GMT) |
GPencil : New Flip automatic calculation Now the stroke is flipped automatically if the visual lines between extremes intersect. Also, instead to use a checkbox, now there is a list of flip modes: No Flip, Flip and Automatic. |
February 17, 2021, 18:21 (GMT) |
Merge branch 'master' into sculpt-dev |
February 17, 2021, 18:21 (GMT) |
Fix: Attribute randomize node broken for integer attributes The integer mode still needs a random value in a 0 to 1 range, just like floats. So slightly refactor to let the integer randomization use the float implementation and then round to an int afterwards. |
February 17, 2021, 18:08 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.92-release' Making sure the rc tag doesn't get carried over to master. |
February 17, 2021, 17:55 (GMT) |
Blender 2.92 bcon4 - change release cycle to release candidate This is still a rolling release candidate with new builds every day as a preparation to the final release. |
February 17, 2021, 17:21 (GMT) |
Cycles: Fix build error on windows Function __bsf was in util/util_simd.h twice problem located by @EAW on chat. |
February 17, 2021, 17:04 (GMT) |
USD import: update instancing option description. |
February 17, 2021, 17:03 (GMT) |
Fix OpenColorIO 2.0 GPU shader error in uniform assignment And fix a (harmless) compiler warning. |
February 17, 2021, 17:02 (GMT) |
Merge branch 'master' into sculpt-dev |
February 17, 2021, 16:53 (GMT) |
Fix Cycles compilation error without OSL Annoyingly, had to roll back to an untyped memory buffer for OSL globals. |
February 17, 2021, 16:53 (GMT) |
Cycles: Refactor kernel globals localization A follow-up of the previous change. Based on the idea that KernelGlobals pointer is not needed for OSL. Allows to use more const qualifiers. |
February 17, 2021, 16:50 (GMT) |
Sculpt Expand: More comment on ExpandCache |
February 17, 2021, 16:44 (GMT) |
Sculpt Expand: Improve and fix Face Set snapping whit Face Sets |
February 17, 2021, 16:40 (GMT) |
Sculpt Expand: ExpandCache comments |
February 17, 2021, 16:39 (GMT) |
Sculpt Expand: Expose normals expand in the keymap |
Revision 2081b95 by Michael Kowalski (temp-usd-importer-T81257-merge, usd, usd-importer-T81257-merge) February 17, 2021, 16:24 (GMT) |
USD Importer: dependency graph update crash. Fixed occasional random crash due to simultaneous update to the dependency graph from multiple threads. A typical collision might happen when the USD import job thread is creating a material while the window manager in the main thread is processing event notifiers. The current fix is to remove the ND_FRAME flag from the call to WM_jobs_timer(), which prevents ED_update_for_newframe() from being called from wm_event_do_notifiers(). |
February 17, 2021, 16:23 (GMT) |
GPU Python: Rename 'uniform_buffer' to 'uniform_block' From the the opengl wiki: > Buffer objects are associated with a program's uniform block similarly to the way that texture objects are associated with sampler uniforms. |
February 17, 2021, 15:50 (GMT) |
Sculpt Expand: Fix normals falloff |
February 17, 2021, 15:49 (GMT) |
Cleanup: Use static struct for work scheduler. |
February 17, 2021, 15:49 (GMT) |
Cleanup: Use struct for WorkScheduler. |
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Master Commits
MiikaHweb | 2003-2021