Blender Git Commits

Blender Git commits from all branches.

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June 15, 2018, 19:23 (GMT)
Don't add image tiles for which no file was found
June 15, 2018, 18:45 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
June 15, 2018, 18:45 (GMT)
Rename Generate Tile operator to Fill Tile
June 15, 2018, 18:45 (GMT)
Added highlighted border around currently selected tile
June 15, 2018, 18:45 (GMT)
Added Alt+LMouse key binding to select current tile
June 15, 2018, 18:35 (GMT)
WIP: More changes for modifiers
June 15, 2018, 18:01 (GMT)
Fix filling in secondary tiles in 2D paint mode
June 15, 2018, 17:32 (GMT)
Fix minimum for tile number argument of ImageTiles.get
June 15, 2018, 16:43 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
June 15, 2018, 16:23 (GMT)
Fix memory leaks in 2D painter
June 15, 2018, 16:23 (GMT)
Fix anisotropic brush scaling for tiled images
June 15, 2018, 16:11 (GMT)
Only draw tiles that exist in the image
June 15, 2018, 16:02 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache
June 15, 2018, 16:02 (GMT)
Eevee: Move LightCache from ViewLayer to Scene

Also integrate it into the undo system and the depsgraph.

Green light means no cache, red means a baked light cache is used.
June 15, 2018, 15:58 (GMT)
DRW: Fix typos leading to locks and crashes.
June 15, 2018, 15:55 (GMT)
Limit active tile to positive numbers
June 15, 2018, 15:55 (GMT)
UDIM Refactor: Store tiles in a linked list, access by position instead of index
June 15, 2018, 14:54 (GMT)
Merge branch 'master' into soc-2018-hair-shader

Week 5 final merge: update submodules

(I'm doing this extra merge to pull some CUDA fixes.)
June 15, 2018, 14:03 (GMT)
WIP: More changes

Still not ready to compile
June 15, 2018, 14:03 (GMT)
render_to_image implemented, but not working correctly.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021