June 15, 2018, 19:23 (GMT) |
Don't add image tiles for which no file was found |
June 15, 2018, 18:45 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
June 15, 2018, 18:45 (GMT) |
Rename Generate Tile operator to Fill Tile |
June 15, 2018, 18:45 (GMT) |
Added highlighted border around currently selected tile |
June 15, 2018, 18:45 (GMT) |
Added Alt+LMouse key binding to select current tile |
June 15, 2018, 18:35 (GMT) |
WIP: More changes for modifiers |
June 15, 2018, 18:01 (GMT) |
Fix filling in secondary tiles in 2D paint mode |
June 15, 2018, 17:32 (GMT) |
Fix minimum for tile number argument of ImageTiles.get |
June 15, 2018, 16:43 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into udim |
June 15, 2018, 16:23 (GMT) |
Fix memory leaks in 2D painter |
June 15, 2018, 16:23 (GMT) |
Fix anisotropic brush scaling for tiled images |
June 15, 2018, 16:11 (GMT) |
Only draw tiles that exist in the image |
June 15, 2018, 16:02 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache |
June 15, 2018, 16:02 (GMT) |
Eevee: Move LightCache from ViewLayer to Scene Also integrate it into the undo system and the depsgraph. Green light means no cache, red means a baked light cache is used. |
June 15, 2018, 15:58 (GMT) |
DRW: Fix typos leading to locks and crashes. |
June 15, 2018, 15:55 (GMT) |
Limit active tile to positive numbers |
June 15, 2018, 15:55 (GMT) |
UDIM Refactor: Store tiles in a linked list, access by position instead of index |
June 15, 2018, 14:54 (GMT) |
Merge branch 'master' into soc-2018-hair-shader Week 5 final merge: update submodules (I'm doing this extra merge to pull some CUDA fixes.) |
June 15, 2018, 14:03 (GMT) |
WIP: More changes Still not ready to compile |
Revision 0944c31 by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) June 15, 2018, 14:03 (GMT) |
render_to_image implemented, but not working correctly. |
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