Blender Git Commits

Blender Git commits from all branches.

Page: 1493 / 2888

June 13, 2018, 13:49 (GMT)
Cleanup: Rename variables and comments
June 13, 2018, 13:19 (GMT)
Fix discrepancy between RNG in CPU and GPU

The second random sample is reordered between devices,
which causes a divergence if using both at the same time.
Thanks to nirved on irc for finding this out!
June 13, 2018, 13:18 (GMT)
Now with seperate line thickness factor.
June 13, 2018, 12:39 (GMT)
Seperate color demonstration.
June 13, 2018, 12:19 (GMT)
Eevee: Lightcache: Add own gl context to the baking job

This is to follow the recent changes in how we handle gl context in
threads.
June 13, 2018, 12:12 (GMT)
Fix a precision issue in the coord frame with low roughness
June 13, 2018, 10:48 (GMT)
added comments to most functions
June 13, 2018, 09:54 (GMT)
Added support for Freestyle edge mark.
June 13, 2018, 09:27 (GMT)
Seam and Material lines can be ena/disabled in dpix. Also added UI.
June 13, 2018, 08:35 (GMT)
UI: Hack topbar to keep all running while found final design

These changes are only to keep running grease pencil with the last merge.

All these UI elements must be relocated to the right place, but if we don't show them in the UI while we get the final place, the grease pencil is unusable.
June 13, 2018, 07:47 (GMT)
Fix incorrect strand data offset due to added taper attributes.
June 13, 2018, 06:40 (GMT)
Merge branch 'blender2.8' into greasepencil-object

Conflicts:
release/scripts/startup/bl_ui/space_topbar.py
June 13, 2018, 06:25 (GMT)
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr
June 12, 2018, 19:46 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into udim
June 12, 2018, 19:44 (GMT)
Add operator for generating images in specific tiles
June 12, 2018, 19:43 (GMT)
Add UI option for specifying the tile name

This UI is just for development purposes, it's not exactly great.
June 12, 2018, 17:46 (GMT)
Implement custom UDIM tile labeling

Not exposed in UI/RNA yet.
June 12, 2018, 16:56 (GMT)
Add operators for adding and removing tiles
June 12, 2018, 16:56 (GMT)
Remove cache entries and free GPUTextures when changing tiled image to non-tiled
June 12, 2018, 16:56 (GMT)
Fix incorrect amount of vertices in UDIM grid drawing
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021