February 13, 2018, 08:50 (GMT) |
Merge branch 'blender2.8' into asset-engine |
Revision 8c5f2e1 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 13, 2018, 08:11 (GMT) |
Chnage lasso eraser keymap to Ctrl+Alt |
February 13, 2018, 07:21 (GMT) |
Merge branch '28' into temp-scene-obedit-remove |
February 13, 2018, 06:23 (GMT) |
Initial removal of Scene.obedit First pass, some issues remain |
Revision 97a677e by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 21:19 (GMT) |
first attempt of brickify fracture |
Revision 3d55a72 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 19:54 (GMT) |
Refresh cache if render to refresh viewport |
Revision 21f1922 by Brecht Van Lommel (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) February 12, 2018, 19:37 (GMT) |
Fix part of T53080: don't use current scene world for icon previews. This can be very slow if it contains a big texture, and it's not necessarily setup in a useful way anyway, and materials can be used in multiple scenes. |
Revision be9f43e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 18:31 (GMT) |
Cleanup: Use macro |
Revision a8d4b01 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 16:14 (GMT) |
Create multiframe buffer only if multisample enabled |
February 12, 2018, 16:01 (GMT) |
GHOST: offscreen context support for macOS. |
Revision acd903e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 16:01 (GMT) |
Cleanup style |
Revision 58d293d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 15:40 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 11cbbf2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 15:35 (GMT) |
Cleanup unused code |
Revision e0ea483 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 15:30 (GMT) |
First try to fix grease pencil object modes After last merge of 2.8 the object modes was not working. Now we back to previous situation where the user can switch between objects and handle different modes. |
February 12, 2018, 15:04 (GMT) |
Create an offscreen context with own hDC |
February 12, 2018, 11:55 (GMT) |
Merge branch 'blender2.8' into asset-engine Conflicts: source/blender/blenkernel/intern/blender.c |
February 12, 2018, 11:42 (GMT) |
Add last missing piece of asset engine API, load_post callback. This allows asset engine to perform whatever they need on data-blocks (either linked or appended ones), once they have been added to Blender data (Main). This is an optional callback intended for advanced/complex asset management (and possibly also for generative procesing), basic asset engines should typically not need it. Amber uses it just to do some dummy testing prints right now. |
Revision 7403230 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 10:21 (GMT) |
Fix multisample error in render It was checking the wrong default_fb instead of multisample_fb, so it was never created. |
Revision 5fb9d70 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 08:15 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 33654d7 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 12, 2018, 08:10 (GMT) |
Remove select operator hack This hack was used when all modes shared the same keymaps, but now it's not necessary. |
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