Blender Git Commits

Blender Git commits from all branches.

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January 5, 2017, 21:24 (GMT)
Fix foreach_ID_link iterator, undo version bump, cleanup
January 5, 2017, 19:50 (GMT)
More WIP work towards supporting override differentila operations.

Code compiles, is mostly neither tested nor hooked to anything yet.
January 5, 2017, 19:49 (GMT)
Improve button placement in Info Editor

* Moved object mode menu in front of scene selection buttons.
* Added separators.
* Show scene selection buttons in editor full-screen

Of course this will all change again once the actual new top-bar is there.
January 5, 2017, 19:33 (GMT)
Remove accidentally committed files
January 5, 2017, 19:23 (GMT)
Rename directory editors/screen/ to editors/workspace/

Screen is now considered lower level as workspaces, so screen files should rather be in a folder called 'workspace' instead of having workspace files in a 'screen' directory.
Also corrected doxygen info for editors/scene/.
January 5, 2017, 18:35 (GMT)
Cleanup: Screen/workspace change functions, comments, naming, etc
January 5, 2017, 17:25 (GMT)
RNA: bpy.context.scene_collection

We will need this for UI eventually, and now I need this to update the
Python add object routine.
January 5, 2017, 17:24 (GMT)
Unittest debug options, set context via override and bpy.context.scene_collection

For some reason ID is not being passed when we get SceneCollection from
bpy.context. This test fails in that case.
January 5, 2017, 15:43 (GMT)
Fix glitch when removing custom transform orientations

Scenes aren't stored within screens anymore, meaning we can't associate a 3D View in an inactive workspace/screen with a scene. This again means we can't identify the active transform orientation of a 3D View by its index (it might belong to a different scene) to unset it correctly when removing it. We now additionally store a pointer in the 3D View to the active custom orientation data to identify it.
January 5, 2017, 15:13 (GMT)
(Clay) Free memory + lots of renaming/reorganizing

Signed-off-by: Clément Foucault <foucault.clem@gmail.com>
January 5, 2017, 10:28 (GMT)
Merge remote-tracking branch 'origin/render-layers' into clay-engine
January 5, 2017, 10:28 (GMT)
(Clay) Added Render settings:
- Default clay settings inside Scene RNA
- Material clay settings RNA is here and will be used once we can render multiple meshes
January 5, 2017, 02:43 (GMT)
Cleanup: Fix some returns and potential memory leaks
January 5, 2017, 02:38 (GMT)
Cleanup: fix some types, and remove unused var
January 5, 2017, 02:33 (GMT)
Fix mistake in angular spring generation
January 5, 2017, 00:39 (GMT)
crash fix for particle grid emission, do not allow to re-distribute particles there...
January 5, 2017, 00:15 (GMT)
Remove "Use Global Scene" option

This option isn't really needed now that scenes are only on window level.
January 5, 2017, 00:00 (GMT)
Remove redundant Depsgraph update call

Scene can't be changed by changing a screen or workspace anymore.
January 4, 2017, 23:49 (GMT)
Implement angular spring support for dynamic mesh
January 4, 2017, 23:36 (GMT)
Merge branch 'blender2.8' into workspaces
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021