Blender Git Commits

Blender Git commits from all branches.

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June 1, 2016, 12:23 (GMT)
Quiet warning.
June 1, 2016, 12:23 (GMT)
Avoid creating a new DerivedMesh if the vertex count does not change.
June 1, 2016, 10:52 (GMT)
Merge branch 'master' into soc-2016-cycles_images
June 1, 2016, 08:24 (GMT)
WIP: Select shortest path - Validate selection

Validation of the current selection, makes sure 2 matching elements are selected for path computation
June 1, 2016, 05:25 (GMT)
Quick bug fix causing sculptcache to crash sculpt.
May 31, 2016, 16:23 (GMT)
Merge branch 'master' into soc-2016-multiview
May 31, 2016, 16:22 (GMT)
prepare solve_multiview button, copy from solve_camera button and revise
Revision d7d0166 by Clément Fukhaut (pbr-viewport)
May 31, 2016, 16:08 (GMT)
-Fixed SSR : Using depth buffer for increased precision but using another slot
-Fixed some typos
May 31, 2016, 15:53 (GMT)
Merge branch 'master' into alembic_basic_io
May 31, 2016, 11:08 (GMT)
Make selecting of expanded layer items a bit nicer

Now only selects when clicking on item header, nothing happens if you click in the expanded area. Also fixed a bug where selecting expanded items wasn't working.
May 31, 2016, 10:34 (GMT)
Correction to 2ca18d608cd5dc
May 31, 2016, 10:31 (GMT)
Fix last layer item sometimes not drawing selection

Layer boxes to fill empty background was drawing over it.
May 31, 2016, 10:21 (GMT)
Support for expanding layer settings

A selected layer now shows a gear wheel icon which expands the layer settings. The layer settings are currently two dummy text buttons.
May 31, 2016, 09:18 (GMT)
Added parameters IOR and Transparency for refractions

With this, the Disney BRDF/BSSRDF is extended by the BTDF part.
May 31, 2016, 08:33 (GMT)
Removed the unused "simple" (without derivatives) compiler implementation.

As long as the compiler class is WIP the two implementations go out of sync too
easily. Better to make a copy of the dual version and then reduce it when the
compiler class is reasonably stable.
May 31, 2016, 08:09 (GMT)
Removed the WITH_IRMODULES option, used previously for loading IR code from text files.

This approach suffers from difficulty of generating machine-independent IR code
and is better generated using the C++ API directly. The llc tool can be used to suggest
implementations with C++ API usage, see for example
http://fdiv.net/2012/11/16/llvm-generates-code-that-generates-code
May 31, 2016, 07:58 (GMT)
Merge branch 'asset-engine' into asset-experiments
May 31, 2016, 07:58 (GMT)
Merge branch 'id-remap' into asset-experiments
May 31, 2016, 07:53 (GMT)
Merge branch 'master' into asset-engine
May 31, 2016, 07:53 (GMT)
Fix merge error.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021