November 16, 2020, 12:09 (GMT) |
Merge branch 'master' into cycles_procedural_api |
Revision 3c73d7a by Germano Cavalcante November 16, 2020, 11:38 (GMT) |
Enable modes according to the number of times the button is pressed |
Revision c05c720 by Germano Cavalcante November 16, 2020, 11:38 (GMT) |
Transform: New feature to set a custom 'Snap With' Ref T66484 Basically the idea is to use a modal keymap to change the current Base Point defined by `Snap With` by one that can be chosen through snapping. {F9170047} I prefer to avoid using any of the modifier buttons (Shift, Alt, Ctrl) as they can be used in the future to allow navigation during transform operations. So the shortcut chosen in this patch is the {key B}. Note: This feature is not enabled if the scene snap option is Incremental or grid. Maniphest Tasks: T66484 Differential Revision: https://developer.blender.org/D9415 # Conflicts: # source/tools |
Revision 6ba6e97 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 16, 2020, 11:07 (GMT) |
Geometry Nodes: Move GeometrySet classes to global namespace Brecht and I decided to move the GeometrySet classes to the global namespace for now. This way we can use the same type in C and C++ and don't have to use reinterpret_cast as often. |
Revision 4913b62 by Jacques Lucke (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 16, 2020, 10:49 (GMT) |
Merge branch 'master' into geometry-nodes |
November 16, 2020, 09:15 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 16, 2020, 00:58 (GMT) |
In progress |
November 15, 2020, 21:26 (GMT) |
Set up defaults when allocating UI data structs |
November 15, 2020, 21:24 (GMT) |
Importer: Cleanup: Spellings |
November 15, 2020, 21:07 (GMT) |
USD light import support. Added USDLightReader class and the logic to instantiate it when iterating over the USD prims. |
November 15, 2020, 20:58 (GMT) |
Merge branch 'master' into soc-2020-io-performance |
November 15, 2020, 14:52 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 15, 2020, 14:46 (GMT) |
XR: Enable switching action sets during session Since xrSuggestInteractionProfileBindings() overwrites any existing profile bindings, the solution is to suggest bindings from all action sets at the same time (done just before attaching action sets to the session). |
November 15, 2020, 14:38 (GMT) |
Cleanup: Comments |
November 15, 2020, 13:54 (GMT) |
Fix assert failure when regenerating preview icons Would happen when changing material settings multiple times while the material-slot list was visible with the material icon previews. |
November 15, 2020, 13:52 (GMT) |
Separate File Browser Data From Asset Browser data Internally, the Asset Browser is based on the File Browser. So if you opened one of them as a regular editor and switched back and forth between them, data like display options, current path and navigation history (for previous/next navigation) would be shared between them. This was quite confusing and not what users would expect. Now the data is entirely separate: The Asset Browser can have its own display options, navigation history, etc. I had to refactor some bits. But I think the resulting code is actually cleaner than what we had before. Addresses T82103. |
November 15, 2020, 04:24 (GMT) |
LineArt: Ris for New APIs |
November 15, 2020, 03:07 (GMT) |
Merge branch 'master' into lanpr-under-gp # Conflicts: # release/datafiles/locale # release/scripts/addons # source/blender/blenloader/intern/versioning_290.c # source/blender/makesdna/DNA_gpencil_modifier_types.h # source/tools |
November 15, 2020, 01:17 (GMT) |
Move disabling mouse coalescing after application launches. |
November 15, 2020, 01:12 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
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