November 13, 2020, 22:40 (GMT) |
Exporter: add OBJCurves tests. Corresponds to file https://developer.blender.org/F9278970 which should be dropped at `io_tests/blend_scene/all_curves_2_92.blend`. |
Revision b458ea6 by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 22:29 (GMT) |
Rename: "Nodes" modifier to "Empty" (take 2) Leave the internal DNA data struct as "Nodes", and only rename the modifier and user interface to Empty. See 4a2734a835c10d5bffaaceddc59c for the original take and the reasoning for renaming from Nodes to Empty. |
Revision 056d7bb by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 22:19 (GMT) |
Revert "Rename: "Nodes" modifier to "Empty"" This reverts commit 4a2734a835c10d5bffaaceddc59c41837801f402. Reverting this so that all we change is the UI name, not the DNA struct and the internal variable names. |
November 13, 2020, 21:30 (GMT) |
VK: Initial Base implementation |
Revision 9769cf1 by Léo Depoix / Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 21:23 (GMT) |
Geometry Nodes : Removing "Combine Strings" and Group Instance ID from UI This diff remove "Combine Strings" and "Group Instance ID" nodes from the UI (but keep them in the source code to be able to bring them back if needed). This is part of "Cleanup 1st Sprint Nodes" (https://developer.blender.org/T82370). Differential Revision: https://developer.blender.org/D9558 |
Revision 4a2734a by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 21:16 (GMT) |
Rename: "Nodes" modifier to "Empty" This introduces a regression. Users need to re-create their modifiers and set their values again. The NodeGroups are intact so all they need is to create new "Empty" modifiers and set the node group. --- Original problem: Eventually most modifiers will be node-based, so naming this new modifier "Nodes" will get outdated pretty quickly. Calling it "Empty" it's fairly descriptive, since the node tree simply connects the modifier Input to an Output, without any effect. There is a potential problem, that it could be associated with the Empty object type. Like some sort of Hook. This is the task T82700, and the design task T82537. |
November 13, 2020, 21:14 (GMT) |
GPencil: Fix compiler errors after merge Some functions parameter list changed |
November 13, 2020, 20:54 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenkernel/intern/gpencil_geom.c |
November 13, 2020, 18:46 (GMT) |
GPencil: Fix edit curve not being written to file |
November 13, 2020, 18:23 (GMT) |
GPencil: Fix compiler error after rename |
Revision 1ddd717 by Hans Goudey (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 17:35 (GMT) |
Geometry Nodes: Improve error messages for property mismatches Related to T82438. This adds some basic checks for common errors and currently unsupported socket types in the modifier. |
Revision 9e3f86e by Julian Eisel (asset-browser) November 13, 2020, 17:21 (GMT) |
Fall back to single threaded preview creation if ID can't do it thread-safe |
November 13, 2020, 17:12 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
November 13, 2020, 17:11 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 871962f by Julian Eisel (asset-browser) November 13, 2020, 16:54 (GMT) |
Make object preview generation thread-safe When creating the preview, the object is now deep-copied so the preview generation doesn't have to be done on the main thread, or block it. There's a failing assert for objects with particle settings, I think the assert needs to be corrected but I'll leave this aside for later. Disabled it for now. |
Revision 0066e59 by Hans Goudey (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 16:54 (GMT) |
Merge branch 'master' into geometry-nodes |
November 13, 2020, 16:45 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
November 13, 2020, 16:26 (GMT) |
XR: Support mesh editing with grab operator Uses similar mechanics as object mode, but interpolation and offsets are not yet supported. |
November 13, 2020, 16:23 (GMT) |
XR: Ensure mesh object for edit mode raycast |
November 13, 2020, 16:10 (GMT) |
Increase line width for controllers / raycast |
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