September 9, 2020, 10:12 (GMT) |
GPencil: Fix error for wrong Potrace data In some situations, Potrace can produce a wrong data and generate a very long stroke. Now the length is checked and removed if the length is too big. |
September 9, 2020, 09:48 (GMT) |
Fix T80596: Convert to Curve from Mesh crashes Blender The point cache code needs a non NULL rbw pointer. This could have been avoided if there was a sanity check in the convert function, so added a check there as well. |
September 9, 2020, 09:10 (GMT) |
Cleanup: use bool instead of int |
September 9, 2020, 08:44 (GMT) |
Cleanup: use bool instead of int |
September 9, 2020, 08:37 (GMT) |
Cleanup: use bool instead of int |
September 9, 2020, 07:32 (GMT) |
Blender 2.83.6 release |
September 9, 2020, 06:31 (GMT) |
September 9, 2020, 05:37 (GMT) |
Correct error in last commit |
September 9, 2020, 05:26 (GMT) |
Cleanup: access context argument instead of bpy.context |
September 9, 2020, 04:51 (GMT) |
Fix "Select" option being ignored when linking collection instances Also check 'BASE_SELECTABLE' before selecting which was only done for collections. |
September 9, 2020, 03:30 (GMT) |
Cleanup: spelling |
September 9, 2020, 02:58 (GMT) |
Fix T80604: BLI_polyfill_calc exceeds stack size allocating points On systems with 512kb stack this happened at around 13k points. This happened at times with grease-pencil, although callers that frequently use complex polygons should be using BLI_polyfill_calc_arena. |
September 9, 2020, 00:56 (GMT) |
Add more debug capabilities for non pointers function We wrap them inside a function of the same name but not in the same namespace. |
September 9, 2020, 00:05 (GMT) |
UI: Rename "VCol" to "Vertex Colors" |
September 8, 2020, 23:50 (GMT) |
One macro to rule them all |
September 8, 2020, 23:37 (GMT) |
Fix compilation on MSVC |
Revision 09d1c6d by Clément Foucault (tmp-gldebuglayer) September 8, 2020, 22:47 (GMT) |
GL: Add fallback debug layer This is to improve debugging on older hardware that may not support 4.3 debug capabilities (like Macs). This avoids sprinkling glGetErrors manually. This might still be needed to find the root cause since not all functions are covered. This overrides the functions pointers that GLEW have already init time. This is only enabled if using --debug-gpu option and the debug extension are not available. |
September 8, 2020, 22:28 (GMT) |
Cleanup: GPU: Replace multiple checks by GLContext::debug_layer_support |
September 8, 2020, 21:01 (GMT) |
alembic, fix infinite loops when the archive is invalid |
September 8, 2020, 18:55 (GMT) |
Cleanup: Use bool instead of int |
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