Blender Git Commit Log

All Blender Git commits.

Page: 1469 / 8462

July 14, 2020, 20:21 (GMT)
Fluid: Updated Mantaflow source files

New files include fixes for obj mesh import and minor cleanups.
July 14, 2020, 18:59 (GMT)
GPencil: Select fill curves

The previous algorithm used the center of the selection to check if the
fill was selected. This uses the triangle data of the fill so it will
be a bit slower, but results in better select behaviour.
July 14, 2020, 18:18 (GMT)
Cleanup: simplify Weld Modifier logic

The original code to rearrange the weld vertices map was confusing.

It traverses the overlap result multiple times within a loop.

This part of the code has therefore been rethought, simplified and commented.

This also results in a slight improvement in the performance of the modifier.
July 14, 2020, 17:28 (GMT)
LineArt: Cleanup some texts

Revision 0762898 by over0219 (soc-2020-soft-body)
July 14, 2020, 17:17 (GMT)
added sdf
Revision 0c6fc34 by over0219 (soc-2020-soft-body)
July 14, 2020, 17:17 (GMT)
updating to use SDF all over
July 14, 2020, 16:11 (GMT)
Fix T77263: Mantaflow: Cache gets deleted at changing upres factor under Particles section.

Moved fluid simulation reset to separate functions based on type.
July 14, 2020, 15:42 (GMT)
Fix T78704: RenderPass normals disapear when view isn't updated

When the view isn't updated the renderpass thought that it was rendering
the next sample, skipping the conversion from encoded to blender
normals.

This patch resets the current sample when only rendering single sample
layers.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D8280
July 14, 2020, 15:41 (GMT)
Fix T78431: Update mesh_cd_layers_type_ to support 8 bytes.

Sculpt vertex colors changed the `DRW_MeshCDMask` from 4 bytes to 8 bytes, but
the functions assumed it still was 4 bytes. This patch updates the functions and
adds a compile time check.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D8215
July 14, 2020, 15:35 (GMT)
LineArt: Fix compiler errors in Windows
July 14, 2020, 15:27 (GMT)
Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing and fix Rip Region double proportional checkbox

This fixes the double prop edit checkbox in the redo menu.

This also makes it so that proportional edit in connected mode now
matches how it behaves in mesh edit mode.

Without this change, ripping in UV edit mode with proportional edit on
would be useless as the UV verts you ripped will still be stuck together
even if they were not connected anymore.

Reviewed By: Campbell

Differential Revision: https://developer.blender.org/D8289
July 14, 2020, 15:09 (GMT)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
July 14, 2020, 14:53 (GMT)
Merge branch 'greasepencil-edit-curve' into soc-2020-greasepencil-curve
July 14, 2020, 14:52 (GMT)
GPencil: Implement box and lasso curve select
July 14, 2020, 14:49 (GMT)
LineArt: Use orig_id for all object filtering.
July 14, 2020, 14:47 (GMT)
PointCloud: Initial rendering support for Workbench

Also includes outline overlays. Removes the temp overlay drawing
July 14, 2020, 14:30 (GMT)
Fluid: Fix missing flag update for cache

These flags need to be set correctly in order to distinguish between data that comes from cache files and raw data that comes directly from pointers to the data in Mantaflow.
July 14, 2020, 14:05 (GMT)
Merge branch 'master' into soc-2020-io-performance
July 14, 2020, 14:04 (GMT)
LibOverride: fix for removing `use_override_library` in rB3d587efef2872.

Thanks to @JacquesLucke for the heads up.
July 14, 2020, 13:59 (GMT)
Gpencil: Simplify modifier sample mode minimal vert count fix.

For this mode is possible use strokes of 2 points.

Differential revision: https://developer.blender.org/D8138
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021